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Your only solution, to keep your music track going even though it'll reset, is to grab a MusicTrigger object and place it after the GravityTrigger. (You can find this object in the Refract levels Broken Symmetry and Departure--copy the object, open your level, and paste.) Make sure you set the GravityTrigger to something other than the ID you want, though, otherwise the MusicTrigger won't do a thing (if I remember correctly? it's been a while since I've messed with these things).