Banished

Banished

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MadJaymilton 17 Nov, 2024 @ 1:05pm
Smarter villagers?
I took a quick look through the mods but there are so many to browse. Are there any mods that make smarter, more efficient villagers?
Like I've had a spate of people dying of starvation, which is surprising because A) it didn't show up in the town info window and B) I had around 500 food in storage. So I click on a starving villager to watch what they do. This dummy goes 'searching for food,' walks from his house past a market loaded with food and walks into the woods to, I dunno, get mushrooms or something.
They also are bad at moving resources. I had a few clearing a field and noticed that instead of putting stuff in the storage yard that was literally next to the field, they're going to random yards all around town. I feel if the villagers weren't so dumb I'd have doubled in size by now.
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Showing 1-2 of 2 comments
Vrayna 23 Jan @ 1:53pm 
Each person eats 100 food per year (even 1yo babies), so 500 food is almost nothing. If someone walks past a market without getting the food that's there, it's most likely because one (or several) other character, equally hungry, has already "reserved" that food and is on his way to pick it up.

There are some mods that help with efficiency like the "Better Harvesting" one that lets farmers focus on harvesting and letting baskets to be picked up by laborers, which will help you harvest everything before the snow. Downside is that if your laborers are too busy they will take longer to bring the baskets of food into storage.

The mod named Easytizen should also helps as it cut food requirements by 50% and increases tool durability. I haven't tested it though.

Basically, I'd suggest trying again without mods while trying to produce a lot more food than you were, and see how that goes. Rule of thumb is that you should try to have at least 1 year's worth of food in advance in storage, so number of people in town x 100.

And as a side note, you might find the Medium start easier than the "Easy" one. Starting with all houses means that everyone will try to fill their own house with food and you'll risk having an early babyboom. Homeless people will only eat what they need, when they need it, so the initial drain on resources will be lower, and people will waste less time walking across town trying to find food to bring home. You actually only need one house as a warming point to survive the first winter. You can slowly build the other houses over the next couple of years, building up food production to match the increased consumption as the village expands.
Originally posted by Vrayna:
Each person eats 100 food per year (even 1yo babies), so 500 food is almost nothing. If someone walks past a market without getting the food that's there, it's most likely because one (or several) other character, equally hungry, has already "reserved" that food and is on his way to pick it up.

There are some mods that help with efficiency like the "Better Harvesting" one that lets farmers focus on harvesting and letting baskets to be picked up by laborers, which will help you harvest everything before the snow. Downside is that if your laborers are too busy they will take longer to bring the baskets of food into storage.

The mod named Easytizen should also helps as it cut food requirements by 50% and increases tool durability. I haven't tested it though.

Basically, I'd suggest trying again without mods while trying to produce a lot more food than you were, and see how that goes. Rule of thumb is that you should try to have at least 1 year's worth of food in advance in storage, so number of people in town x 100.

And as a side note, you might find the Medium start easier than the "Easy" one. Starting with all houses means that everyone will try to fill their own house with food and you'll risk having an early babyboom. Homeless people will only eat what they need, when they need it, so the initial drain on resources will be lower, and people will waste less time walking across town trying to find food to bring home. You actually only need one house as a warming point to survive the first winter. You can slowly build the other houses over the next couple of years, building up food production to match the increased consumption as the village expands.
Thanx, this is helpful
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