Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As an alternative you can probably find them at the mods studio discord. if you use Mods Studio 2 there's a link to that in the app.
Or a 3rd option, use Blender and create them yourself.
edit, hadn't read your other post before I replied to this one, in your other post I replied with a Google drive link.
I actually started stydying the Blender part. But thank you for your tips as well. I will check the forums later.
https://modding.scssoft.com/wiki/Documentation/Tools/Conversion_Tools#Download_.26_Installation
this:
https://modding.scssoft.com/wiki/Documentation/Tools/SCS_Blender_Tools/Download
this:
https://github.com/mwl4/ConverterPIX
and this:
https://github.com/simon50keda/ConverterPIXWrapper
With those tools installed you can import any model from SCS directly from the .scs file into Blender (no need to convert it prior) and edit it and make a mod with it, or just make templates for trucks and trailers.
Also works for getting models from mods into Blender, if they are in a folder structure you need to make it into a zip file first.
Latest Blender version that is supported is 3.6
There is an unofficial Blender Tools thread on the SCS forum that is supposed to work on a more current, if not the latest version of Blender, not sure how well that works, not used it myself.
By the way, may I get your Discord contact?
Everyone can see your questions and help you here, my knowledge is very limited.
That is noted. Thank you
Slr. Here is my current problem: https://drive.google.com/file/d/1ZncFfSBLfUEEqk75SiujnjPYzZ3CR5xv/view?usp=sharing
The other side of the cabin isn't there (I tried fixing it while watching tutorials, but of no use). I also do not know how to combine all parts (I know "Join") in UV since they have their own places (of which I do not know where they should be).
If I combine them all with "Join", this happens: https://drive.google.com/file/d/1zT_0UgmQDwJMwfn6Hj12Dfj5glh6-M68/view?usp=sharing
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3503206159
You have to do that for other parts aswell, usually do them one by one and when that's done select them all in object mode and then select edit mode for the UV.
You can also do them separately and combine in Photoshop (or any other app that uses layers) if that's easier.
Keep in mind that not all parts may have a UV_1, in that case don't add them.
For a full template you may also need to add other parts that are not on the main cab, iike side fenders or wind deflectors (not sure what the names are, but the ones that go behind and on top of the cab) for example, some other parts like side skirts sometimes have their own template and sometimes they are fit on the main template.
It can be a bit of a puzzle.