Age of Wonders III

Age of Wonders III

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Which file handles Item Forge Parameters?
Hey, I've been searching feverishly for two days now trying to find where the Item Forge parameters are defined but have only succeeded in burning editor grids into my eyeballs.

I'm aware that abilities themselves reference the forge and can call externally for basic values like cost and value, but I have no idea where the actual script is for the Forge itself.

Basically all I want to do is manipulate the interface parameters so as to prohibit moving items out of the forge list once they've been added.

Can anyone throw me a bone here?
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Showing 1-3 of 3 comments
spaceweezle 12 19 Jun, 2023 @ 6:00pm 
Closest thing I've found is the Forge HUD (Hud_ItemForge.swf) but I'm guessing that can't be manipulated in a way that would aid my cause.
Gladen 16 20 Jun, 2023 @ 10:09am 
You probably most likely consider looking in City properties and Unit Properties. Or anything tied to structures you build in cities.

It might be quite dicey to found since it can be hardcoded and looking in unusual places like Interface, Title or Equipment rpk can be considered.

However most things revolving around forge is anyway tied to abilities ranging from costs or settings like allowing particular abilities to be available on all items or none at all.

I you completely want to redesign item forge to something else I'm guessing your out of luck. It's possible to remove, add or balance cost on abilities and also move around abilities only available on jewelry to also apply on mount etc.

Or simply remove the item forge from ever being built.
spaceweezle 12 20 Jun, 2023 @ 5:51pm 
At this point I'm almost convinced its a figment of my imagination, or like you said, hardcoded into the engine files.

Yesterday I spent hours looking through every RPK in the game and DLC. I thought it would be scripted but cannot find anything related to it. I guess I will try another pass before I give up.

Appreciate the input.
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Showing 1-3 of 3 comments
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