Starbound

Starbound

Starbound Workshop
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VolteVaris 12 Jul, 2024 @ 5:53pm
A few requests
-More precious gemstone object placables (see: geodes)
-Plasma globe
-Strogg-esque placeables/decoratives (i have a very diffrent 'group' that uses biotech)
-Allow bounties on more modded planets (Arcana, etc.)
-Even More Pet Tethers (Doom/Atropus/Flesh, Ruin, Rusty, Geode, etc...)
-Necroium smelters actually serve their function. (Arcana)
-Bounty Unique Instances are re-used (the leader unique dungeon instances)
-Fragments of Ruin related applications?
Last edited by VolteVaris; 15 Jul, 2024 @ 10:39pm
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Showing 1-10 of 10 comments
projectmayhem 82 12 Jul, 2024 @ 6:35pm 
What are Necrium Smelters?
What do you mean by Strogg-esque exactly?
When you say Plasma Globe, do you mean something like this, but on a base? https://starbounder.org/Plasma_Disc


From what I can tell looking through the bounty files, it only defines two star types for quest. The file that does so is an LUA file. I'm going to need to do some testing to see what happens if it tries to pull a star type that doesn't exist. If it doesn't cause the game to crash, I'll add support for modded planets. If it does crash the game, that means whatever mods I include support for, you have to use every single one. I'm going to test while I wait on a reply. for the other stuff
VolteVaris 12 Jul, 2024 @ 6:55pm 
Originally posted by projectmayhem:
What are Necrium Smelters?
What do you mean by Strogg-esque exactly?
When you say Plasma Globe, do you mean something like this, but on a base? https://starbounder.org/Plasma_Disc


From what I can tell looking through the bounty files, it only defines two star types for quest. The file that does so is an LUA file. I'm going to need to do some testing to see what happens if it tries to pull a star type that doesn't exist. If it doesn't cause the game to crash, I'll add support for modded planets. If it does crash the game, that means whatever mods I include support for, you have to use every single one. I'm going to test while I wait on a reply. for the other stuff

Necroium smelters are a unique decorative of the smelter-types in Arcana, but they don't actually work like the smelter used of it's respective tier that it's a palette-swap of.

By 'Strogg-Esque'; think the Strogg of Quake 4 and the like, or the Virus movie. https://www.youtube.com/watch?v=CJwyjWpP4XA
Torso Units; the heart health thingies, the works; My 'group' (mainly avali, fleshtraders, fragments and other things) has a weird thing going on with biomass manipulation.

I do kinda mean plasma globes on a base, yea.
Last edited by VolteVaris; 12 Jul, 2024 @ 7:00pm
projectmayhem 82 12 Jul, 2024 @ 7:39pm 
I'm almost done with my test on bounties, I never really paid attention to them, so seeing how things work when I change different values in the files.
VolteVaris 12 Jul, 2024 @ 7:43pm 
cool.
I just noticed there was mods that disabled gas giants from getting them so i was curious when i saw that; wondered if the inverse could be applied.
projectmayhem 82 12 Jul, 2024 @ 8:08pm 
It can. I removed all the vanilla options and only let it choose the basic Arcana stars. It froze because none were close. I expanded the options to include all Arcana stars and it worked.

I also removed all options except some false made-up information, and it seems to default to white and orange stars if invalid info is provided, which is good because that means I can add as many modded stars as I want and it wont cause any issues.

So basically what it does is chooses a Star type, then a planet/moon orbiting that Star. If a mod adds their planet to existing stars, they can be chosen. But if the mod adds it own stars, and its planets only go on those stars, then it would never be chosen. So I will add Arcana's star types to the list... are there any other mods you want to look at for compatibility?
VolteVaris 12 Jul, 2024 @ 8:28pm 
seems some modded planets already have them pop up. I'd forward the info towards the arcana folk too.

Ancient Cosmos seems good as well; though so does frackin' and i imagine they've managed that?

Let that fall down to other people I guess. Sorry.
projectmayhem 82 13 Jul, 2024 @ 11:40am 
Yeah, as long as they just add their planets to existing stars, mods planets will be chosen. It's only mods like Arcana, which adds their own stars, but do not add them to the bounty hunting like, that will never be chosen.

I'll mention something on the Arcana page, I'm sure the author would add support for their stars being on the bounty list.
-make Terraria enemy/ monster spawn mechanic in Starbound
projectmayhem 82 14 Jul, 2024 @ 8:58am 
I've never played Terraria. How does the monster/enemy spawn differ from Starbound?
Доктор 14 Jul, 2024 @ 1:42pm 
:(
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