Wildermyth

Wildermyth

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Craft and experience new stories and battles, new combat abilities, new art, items, foes, and more!
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Class Modding and Expansion
I'm interested in making a mod that adds or modifies the classes in the game, but I haven't been able to find anything in the wiki to get started with. I plan on looking into the game files later when I get time but I had two questions in the meantime.

Does anyone have any starter tips on changing up the classes? (i.e. any mods that change or modifies classes)
Is it even allowed by the Devs to make such a mod changing and expanding the classes in the game? (I hasn't read anywhere saying this isn't allowed but there's also no information supporting it)
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Showing 1-1 of 1 comments
Dandy_Lime 22 5 Nov, 2023 @ 4:29am 
Hi,

Late reply, but figured I would help you out a little if you are still interested. Pretty much anything can be done with Wildermyths modding, and the devs are very helpful in adding new features to mod even further on the discord. You can also find a lot of helpful modders there for your queries. :-)

As for your question, it is now possible to add completely new races or classes with unique skill decks. Drauven PC is a good starting point for that, it adds completely new rigs and skeletons as well which will mean a lot of work.

If you just wish to add new abilities and stats it is much easier. You can either copy paste abilities form the assets folder to your mod or you can copy it from inside the game editor.

Check out the wildermyth modding wiki on how to add abilities and you should get a good start, and like I said, the discord is very helpful and friendly if you are stumped. :-)

Wildermyth has huge modding potential, and don't worry about expanding on the game. Just have fun.

Hope that helps!
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