Space Engineers

Space Engineers

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Is there a 2 clan mod?
I had a search for what I am looking for and nothing popped up.

Is anyone aware of a mod that limits a server to 2 clans? (red & blue for example) or how to achieve this without a mod?

A simple mod, or setup, where players only have a choice to join 1 of 2 sides with the view to promote teamwork and larger constructive pvp battles.

I really do not need anything more complicated than that.

I look forward to receiving ideas and suggestions. Many thanks :)
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Showing 1-12 of 12 comments
Dan2D3D  [developer] 144 11 Oct, 2024 @ 10:16am 
Hi, I like to create premade scenarios and here is what could be done :

-> Create 2 Factions where I you add "Dead NPC" as leaders, add Respawn stations at a Rich ore spot having all ores within 1Km for both Factions with a few ships inside Admin Safe Zone so players Must join the Faction to have access to those stations and ships.

= Does not prevent players to create new Factions but they don't have any advatages doing so.
Last edited by Dan2D3D; 11 Oct, 2024 @ 10:16am
Rhubarb Bikini 2 12 Oct, 2024 @ 2:26am 
Originally posted by Dan2D3D:
Hi, I like to create premade scenarios and here is what could be done :

-> Create 2 Factions where I you add "Dead NPC" as leaders, add Respawn stations at a Rich ore spot having all ores within 1Km for both Factions with a few ships inside Admin Safe Zone so players Must join the Faction to have access to those stations and ships.

= Does not prevent players to create new Factions but they don't have any advatages doing so.

Thanks for your suggestion.

The scenario I would like to create would need to be one where players do not have the ability to create their own faction. Admin of the server would create 2 factions for the players to join and that would be it.

Do you have any ideas on how to achieve this?
Dan2D3D  [developer] 144 12 Oct, 2024 @ 9:12am 
No idea at all and why I shared what I do.
ShadedMJ 3 12 Oct, 2024 @ 9:40am 
Originally posted by Rhubarb Bikini:
... Do you have any ideas on how to achieve this?
Considered actually talking to the new players about this?
I'd state the 2 factions as different than each other in small ways, then saying to the players that this is a requirement and give them a week before banning them for not joining.

Consider what random junk happens. 8 Players joining Red faction and 2 joining Blue faction.

Story: I joined a faction so I could use a cryopod. Logged out in cryopod, came back and couldn't leave cryopod because the owner changed ownership so I was not part of the faction anymore and couldn't access/leave the cryopod until I found the new faction name and join that.
Last edited by ShadedMJ; 12 Oct, 2024 @ 9:45am
Rhubarb Bikini 2 12 Oct, 2024 @ 10:00am 
Originally posted by ShadedMJ:
Originally posted by Rhubarb Bikini:
... Do you have any ideas on how to achieve this?
Considered actually talking to the new players about this?
I'd state the 2 factions as different than each other in small ways, then saying to the players that this is a requirement and give them a week before banning them for not joining.

Consider what random junk happens. 8 Players joining Red faction and 2 joining Blue faction.

Story: I joined a faction so I could use a cryopod. Logged out in cryopod, came back and couldn't leave cryopod because the owner changed ownership so I was not part of the faction anymore and couldn't access/leave the cryopod until I found the new faction name and join that.

As there would be only 2 factions, these would be admin created so no one would ever be kicked. What happens now if someone is in a faction owned cryopod and they are kicked from the faction? I guess the scenario you describe already exists.

I believe there are always going to be challenges. I would simply like to create a server that promotes teamwork with a common enemy as opposed to lots of enemies.
ShadedMJ 3 12 Oct, 2024 @ 10:16am 
I was promoting the idea of actually discussing factions with players without needing a mod to enforce 2 factions.
Dan2D3D  [developer] 144 12 Oct, 2024 @ 10:20am 
I would just disable the respawn ships so all players will be "Forced" to select one of the available Factions if they want to spawn in the premade Respawn stations.
Rhubarb Bikini 2 12 Oct, 2024 @ 3:07pm 
Originally posted by ShadedMJ:
I was promoting the idea of actually discussing factions with players without needing a mod to enforce 2 factions.

Yeah that is a good idea; however, that agreement can be broken anytime.
Rhubarb Bikini 2 12 Oct, 2024 @ 3:09pm 
Originally posted by Dan2D3D:
I would just disable the respawn ships so all players will be "Forced" to select one of the available Factions if they want to spawn in the premade Respawn stations.

That would work on first spawn but once ship & equipment is gained they would be able to leave and create their own clan.

I had a thought about players being able to create their own faction but then having a server rule where they have to be allied with one or the other, but there is no way to enforce that.

It would be ideal if on the faction creation screen to make a faction they had to align with one side or the other would be a perfect solution.
Last edited by Rhubarb Bikini; 12 Oct, 2024 @ 3:10pm
ShadedMJ 3 12 Oct, 2024 @ 3:30pm 
But then you'd have to make it so they couldn't leave the faction and be independent without faction also.
Dan2D3D  [developer] 144 12 Oct, 2024 @ 3:35pm 
I can't do any changes cause I am not a SE Dev but Forum Moderator with admin rights and I help the SE community since 2013 because it's my Favorite Sandbox game I found on Steam.

+
The SE Devs want to keep working on the game as to make it better from community suggestions and told the community to create new vote Feedbacks (petitions) on their Support Portal so don't be shy to add it to their choice list.


OR
Wait, maybe another player having a solution will see your discussion and post in.
Last edited by Dan2D3D; 13 Oct, 2024 @ 1:51am
Rhubarb Bikini 2 12 Oct, 2024 @ 5:17pm 
Originally posted by ShadedMJ:
But then you'd have to make it so they couldn't leave the faction and be independent without faction also.

I am not saying my idea is perfect or fully developed and you raise some valid points.

My premise is that instead of a whole bunch of indies against each other, which in my view leads to everyone is your enemy and leads to primarily offline griefing because PvP encounters are remote, to instead having two main factions that are pitted against each other. This will promote teamwork and PvP events such as Dominance, Capture the Flag and other type scenarios etc etc.

I have seen organised battles and they look super fun but they seem to be elusive to the ordinary player like me. I believe there is fun to be had with arena style battles and my idea helps develop this style of game play.
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