Team Fortress 2

Team Fortress 2

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i got new ideas for these 5v5 weapons 1 is a nerf side and 1 is a buff side. weapons list here.
the Nerfed weapons ideas:

1: the diamondback is too strong and instead i give this weapon.
holds only 1 clip size, deploys 100% slow, when missed you bleed for 10 secs.

2: the sniper is too op class and instead his health drains to 95% of health and his ammo to 15 bullets, and every sniper rifile has tracer rounds.

3: the hitmans heatmaker is a very strong weapon and it slows down when you have your special on that slows your movement aim speed and get headshots.
it dose not bodyshots and you have to use your headshot to get kills and have no tracer rounds.

4: the phlogistinator is just a too strong Pyro weapon and it dose like crits for 8 secs and has after-burns and instead i amma nerfed this weapon to the shadow realms and the new stats are.
no afterburns, it dose mini crits once activated and also 30% damage bonus just to balance this op weapon out.

5: the the scottish skulltacker and the only nerf its getting is no random crits.

And lastly buffed weapon ideas:

1: the rightouse bison this weapon is too damn slow and instead i am giving it 50% faster fireing speed and projetile speed, and 50% faster reaload speed and no random crits.

2: the ullapools caber. You know how this weapon nerfed to the shadow realms and instead i am giving it 50% slow deployment speed like the other scout weapon, fires 15 faster, dose random crits and last it recharges once used.

3: the Family Business. This weapon i am going to have new ideas for it is that i am turning this into fat scout, and the stats are 50% faster movement speed on wearer, same fast fireing speed as the old one and same more clip size and the 3 downsides are 15% less damage, reloads 30% slower, and deploys 60% slow.

4: the Brass beast. We know this weapon is so slow, but i include 1 upside to this very weapon you get 500 bullets in your minigun aka the brass beast to balance it out.

and lastly on this list is number 5. The huo-long heater we love the design of this weapon and the damage bonus feels too boring and instead i am turning this minigun into a jetpack or jet engine flying machine.

the stats are it deploys 50% faster and holsters 20% faster and spinns up 30% faster and 30% firing speed and once deployed you go fly around the map and the downsides, you loose ammo 10 bullets per second, and 20% less dammage.


and thats all i have for this weapon balancing idea.