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"code 9 filenotfound". I successfully posted the level once, but took it down to fix something and I've gotten the error with each subsequent retry.
NVIDIA GeForce GT 630
Win7 HP 64bit
build 76764
Let me know if I need to adjust anything, thanks!
- go to My Documents\DemolitionInc\[your steam user ID]\customLevels
- look for the most recently changed xml file - it should be the level you're trying to publish
- open it in notepad (right-click -> open with -> notepad)
- look for the line that starts with <LongName> - it should be the name you expect. If not, check other files in the customLevel folder
- Look for the line that starts <PublishedFileID>, and delete it.
- Save the file and try and publish again.
Let me know if that works!
"That item does not exist. It may have been removed by the author."
I checked the .xml file after the second publishing attempt, and the deleted PublishedFileID line item was replaced with
<PublishedFileID>-1</PublishedFileID>
Here's the link to the actual source file if that helps
https://dl.dropboxusercontent.com/u/65854898/_20130424011939__01d851ca3c0d6812.xml
I've made a new beta build that should fix this problem. If you'd like to test it for us, that would be great!
Just right-click them game in steam, click Properties, then BETAS, and then select workshopbeta.
I've had some other errors when I've exceeded the safe limitations of the game engine, which I've discussed with the helpdesk; but this one occurred early in the map development before it got very complex.
Graphics card: Intel HD Graphics 3000
Operating system: Win7 HP 64 bit
Build: 76764
Also, there's a glitch with the gas truck when it's placed too close to the edge of the map (within two squares parallel or one square at right angles): it can't be selected yusing the Car Controller. This doesn't effect cars or vans.