Survivalist: Invisible Strain

Survivalist: Invisible Strain

Mods and Stories in the Survivalist Setting!
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Request for 3 additional Properties for crafting recipes
It would be great if it was possible to choose more specific properties in crafting recipes like:

* Instead of just "can't be infected", specific infection types: "Can only be green/blue/red/white/invisible strain", this would allow for recipes that only work with a specific strain.
* When crafting items that have variants, like the various colors in clothing, allow to set a specific color variant in a recipe. This would allow modders to create crafting stations like a dye vat to dye your clothes to a specific color variant (right now a dye vat would have to take the item to give another of the item and hope the random result is the color you want).
* It's "[Custom]. Right now it is possible to specify a recipe is "Disassemble", that puts them under a Disassemble submeny the crafting menu of a station. It would be great if we could create extra custom entries. You'd check "Custom crafting menu" below "It's disassembly", that would show two textboxes, you'd input an ID and default English text for the menu, and all entries with that ID would show under a new submenu with that name.