Nuclear Dawn

Nuclear Dawn

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Dmitriy 15 18 Jul, 2013 @ 2:43am
Failed to publish file! error
When trying to publish a file in workshop it gives me an error "Failed to publish file!" after 10 seconds of publishing process. Console says this:
Requested non-existent write path LOCAL!
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Showing 1-15 of 20 comments
Dmitriy 15 18 Jul, 2013 @ 8:29am 
Now I get steam creash and an error message:
Failed to write file mymaps\metro_singleplayer_ct.bsp to Steam Cloud!
Please verify the filename and try again.
Dmitriy 15 26 Jul, 2013 @ 3:09am 
I've solved this by enabling Steam Cloud for Nuclear Dawn. But Steam started to syncronize about 300 MB with the cloud. And it also said that the limit is about 100 MB :)
I don't understand what's happening here.

I pressume that map files I publish are stored in Steam Cloud, then uploaded to workshop or something similar.
Dmitriy 15 28 Jul, 2013 @ 8:05am 
Againg having this problem. Steam cloud was disabled for some reason so I reenabled it. It synced 220 MB. But I still can't update Corner Intermediate map and get "Failed to update. Try again later" dialog.
Console says nothing
Last edited by Dmitriy; 29 Jul, 2013 @ 8:11am
psychonic  [developer] 29 Jul, 2013 @ 8:21am 
Due to a limit in the SteamWorks SDK functionality at the time that Workshop support was implemented in ND, I believe that there is a 100mb limit on the size of uploaded files.

This is no longer a limitation of that SDK, but will require an update to ND to take advantage of the expanded uploading capabilities. I will make a note to get that taken care of next time ND is worked on.

Note that there's also a 512mb limit per user for total ND Steam Cloud space (which is just configs and Workshop files). We can increase this if you are at or near it.
Last edited by psychonic; 29 Jul, 2013 @ 8:22am
psychonic  [developer] 29 Jul, 2013 @ 9:10am 
Additionally, you should be able to get more information by typing "workshop_debug 1" (without the quotes) into the game console before attempting the upload.
Dmitriy 15 29 Jul, 2013 @ 9:43am 
The file I'm trying to upload is 85 MB in size.
I've just retried with workshop_debug 1. Got this:
] sv_cheats 1 ] workshop_debug 1 [UGC] File (null)\136131359ll_thumb.jpg already in sync on client. (Duration: 43.715959 seconds) [UGC] File 136131359ll_thumb.jpg (884104004693678805) finished all operations! (Duration: 43.715990 seconds) Found tag: resource points

I think the problem is in Steam cloud size limit. You say it's 500 MB but I see 291MB in ND properties.
https://www.dropbox.com/s/n9ap99tskb86bfo/steam_nd_properties.JPG
So if I upload a 85 MB file I will exceed this limit
Last edited by Dmitriy; 29 Jul, 2013 @ 9:47am
psychonic  [developer] 29 Jul, 2013 @ 9:47am 
Originally posted by DIMEDROLL:
The file I'm trying to upload is 85 MB in size.
I've just retried with workshop_debug 1. Got this:
] sv_cheats 1 ] workshop_debug 1 [UGC] File (null)\136131359ll_thumb.jpg already in sync on client. (Duration: 43.715959 seconds) [UGC] File 136131359ll_thumb.jpg (884104004693678805) finished all operations! (Duration: 43.715990 seconds) Found tag: resource points

I think the problem is in Steam cloud size limit. You say it's 500 MB but I see 300 MB in ND properties.
https://www.dropbox.com/s/n9ap99tskb86bfo/steam_nd_properties.JPG
The screenshot shows 220.06 MB stored, leaving 291.94 MB currently available. That adds up to exactly 512 MB.

Unfortunately, it's still not quite clear why it's failing on the map file after syncing the preview image.
Last edited by psychonic; 29 Jul, 2013 @ 9:48am
Dmitriy 15 3 Aug, 2013 @ 2:19pm 
The problem is still not solved.
- I have 220 MB stored in Steam Cloud for Nuclear Dawn
- Steam fails to sync Nuclear Dawn with Steam cloud when I run the game
- Nuclear Dawn fails to publish an BSP file into workshop giving a 16 error code(timeout)
- Steam syncs my other games fine, but they have 30-50 KB stored in cloud

I assume that size matters here.
psychonic  [developer] 3 Aug, 2013 @ 2:32pm 
Originally posted by DIMEDROLL:
The problem is still not solved.
- I have 220 MB stored in Steam Cloud for Nuclear Dawn
- Steam fails to sync Nuclear Dawn with Steam cloud when I run the game
- Nuclear Dawn fails to publish an BSP file into workshop giving a 16 error code(timeout)
- Steam syncs my other games fine, but they have 30-50 KB stored in cloud

I assume that size matters here.
The timeout points to an issue with some of the Steam workshop servers in your region. It's possible that there are different servers that store generic cloud files versus ones that store published (workshop) cloud files.

I've been awaiting a response from Valve on this.
psychonic  [developer] 9 Aug, 2013 @ 7:18am 
Opting into the new Steam Vclient Beta in steam's settings should now resolve this.
Dmitriy 15 10 Aug, 2013 @ 11:29am 
Still get the same error when trying to publish. Also, when I run ND from other computers Steam always can't sync with cloud at game start.
Dmitriy 15 14 Aug, 2013 @ 11:24am 
After the latest Steam update it finally worked. The map uploading was pretty fast. I didn't figure out what app did the actuall upload, Steam or Game.
Dmitriy 15 20 Aug, 2013 @ 2:12pm 
I've tried 10 times in total to publish an update to a map today and always get this same error. However now it takes pretty long for error to be shown.
jlholmes 22 Aug, 2013 @ 8:21am 
Did you get your problem fixed because im having the same problem
Originally posted by DIMEDROLL:
I've tried 10 times in total to publish an update to a map today and always get this same error. However now it takes pretty long for error to be shown.
Dmitriy 15 22 Aug, 2013 @ 8:34am 
No. May be if you make 30 tries to publish it will work.
You can post a download link to your map in general discussions:
https://steamhost.cn/steamcommunity_com/app/17710/discussions/
server administrators will pick it up and host on their servers if they like it
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