GameMaker: Studio

GameMaker: Studio

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Discover, rate, and download the best player-created games made in GameMaker: Studio for free. Or try making your own and share with the community. Click here to learn more.
TheBombOCat 2 Oct, 2012 @ 11:07am
Your game ideas?
So, what kind of games you are dreaming about to create?
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Showing 1-15 of 22 comments
TheMachine 2 Oct, 2012 @ 11:16am 
I have a sketchbook full of ideas, just working on one now thats a cross platform strategy design :)
Finch 1 2 Oct, 2012 @ 11:53am 
Nice one! Get it on Steam WORKSHOP once it's finished!
I've just posted my game.
Atrophy 2 Oct, 2012 @ 12:11pm 
Personally I was working on a top down ARPG in which you build the hubtown (as opposed to Torchlight and Diablo's odd idea of building it for you). However there is no way to transfer all your work from game maker to the steam version without paying $45 so it may be a while before I buy it and use the Steam version.
SolidplasmaTTV 1 2 Oct, 2012 @ 1:02pm 
Wait, there's no way to transfer your work? Can't you just import your files? And Yoyo games implied that they'll be giving steam keys to previous owners of the non-steam version. Anyway, I'm working on an iOS game right now that's sort of RTS, but, well, It's hard to explain. I'll upload a good windows build once I have one.
AllisonInk 6 2 Oct, 2012 @ 1:20pm 
Once you have GM:Studio Steam, you should be able to import your existing files (not just Studio, all GameMakers from v5.0 are compatible to import!) and upload 'em :)
MindRoRo 2 2 Oct, 2012 @ 5:08pm 
I have Games, But in Standard 8.1.. You can check my work www.youtube.com/RANTgames and or http://www.facebook.com/pages/NuclearFallout/109935235754703 is our like page, I have no need for Studio at this moment, due to the fact ill have to re-write all my scripts .. bugger.... Thats okay tho ENJOY :) .. Will get this once i start working on the next project. (each ship is created in 3dsmax) enjoy.. Been in business with it for bout 1 1/2 years. Lots to do.
#1MCLAMA 2 Oct, 2012 @ 5:33pm 
how do i get my keys to add to steam?
Magnum Force 3 Oct, 2012 @ 11:41am 
For some reason I can't import my work either. Which is kinda, let's say, frustating, because I'll have to copy and or rewrite my network multiplayer scripts. Not impossible, but just extra work and that's a bit of a bummer. Otherwise I'm okay with this Steam version.
wessles 4 Oct, 2012 @ 7:03am 
give us a game with stat progression with passive abilities that are like bleed effects or end game bombs or fireexploding out of you when hit
hm. i have a idea for game like a bomberman :D
Finch 1 4 Oct, 2012 @ 8:42am 
Bomberman would be a really good project on GameMaker: Studio - I look forward to seeing it.
Philnemba 1 4 Oct, 2012 @ 10:25am 
I'm thinking about making a small bullet hell game :)
Spectrav 4 Oct, 2012 @ 5:59pm 
Game I dream of making.. heh well thats a 10 page game design document right now. the solo project im working on currently is a zombie game. What can I say I'm hooked on the genre right now. The concept is to bring a stategic city building element to an old school RPG. Now will this ever be released I doubt it seeing as how I'm a story teller not an artist even 32bit sprites are somehow beyond my comprehension. But as for the game imagine "Dark Cloud 2" and "Final Fantasy 7" had a baby then it was bitten by a zombie... and no not the resident evil zombies. The theme behind the story will be survival horror (as much as can be done in an turn based rpg). Going for gritty realism with goals that fit the universe they come from. The center of the game is the town building, where the actual playing of the main character is to achieve goals and items for the town. Since I'm trying to keep it simple I'll leave it at that.
An RTS Game :D
But first I need a template >_<
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