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I have modified the script such that it now continues with the following track when the current ends. My script assumes that the trigger effects of the asset are named pursuant to SongName_Duration (duration in seconds). And a minor change: Instead of printing the track number, the script prints the track name when starting to play a new song.
You find the modified script here: https://pastebin.com/zXUBwjwM
Step 2 - Go to provided link for downloading Unity
Step 3 - Click Windows Downloads drop-down menu
Step 4 - See 5 options to download
Step 5 - Ask yourself, "WTF? Do I download the Unity Installer, or the Unity Editor installer? Well, I am editing, I think..."
Step 6 - Move on and look for another MP3 player.
Thanks!