Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civ of the Rings (LotR Mod): City States
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
32.737 MB
19 Sep, 2017 @ 4:33pm
3 Jan, 2018 @ 11:39am
4 Change Notes ( view )

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Civ of the Rings (LotR Mod): City States

In 1 collection by Aldollin
Civ of the Rings
6 items
Description
Adds 20 new Lotr themed City States to the game

Do you want more LotR? check out the other mods in my "Civ of the Rings" Collection here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1125835491

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Citystates currently playable:

Beorn's Hut, Cultural: Builders can construct the Beehive Improvement which provides +1 Culture and +1 Food with
additional +1 Culture for every 2 adjacent Plantation

Dol Amroth, Cultural: +3 Culture from each city-state you are Suzerain of. Additional +3 when you reach
the Industrial era.

Rivendell, Cultural: +2 Culture and Faith from every artifact or relic
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Bree, Trade: Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.

Dale, Trade: Recieve the Toys Luxury resource as well as +3 Tourism in every Commercial Hub

Lossoth-Tribe, Trade: +2 Food on Snow tiles and fishing boats

Esteldin, Trade: Your trade routes on land can not be plundered
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Buckland, Industry: +1 Housing in Cities that are next to a river

Thorins Hall, Industry: Librarys, Markets and Workshops provide +1 of their respective yield

Nordinbad, Industry: +2 Production from every level of walls
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Goblin Town, Militaristic: Combat victories provide Gold equal to 75% of the Combat Strength of th defeated unit

Umbar, Militaristic: Your naval units recieve experience twice as fast

Rhun, Militaristic: All Pillage rewards are doubled

Harad, Militaristic: All units gain +4 combat strength vs wounded units
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Grey Havens, Religious: Your Districts on or next to Coast tiles provide +1 Faith and
+1 Great Person point of their type

Fangorn, Religious: Cities adjacent to a forest provide +3 Faith and grow 10% faster

Carn Dum, Religious: +5 combat strength when fighting vs civilizations that follow a different religion
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Amon Sul, Science: +1 level of diplomatic visibility with every civilization

Ost-in-Edhil, Science: trade routes from other civilizations provide +2 Science for you and +2 Gold for them

Dol Guldur, Science: your cities provide +15% Science if you are at war with at least one major civilization
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10 Comments
Online Addict 26 May, 2020 @ 2:11pm 
I need confirmation that this mod works or doesn't work with the latest update please!
Kry0Gam3r 24 Jan, 2020 @ 10:53am 
update pls?
Olorin 12 Oct, 2019 @ 1:02pm 
An update would be incredibly appreciated for this mod. Thank you for the hardwork you've put into it!
JAS-39 15 Sep, 2019 @ 12:49pm 
it says it's not compatible with the update i'm on, an update needed maybe?
Gluttóny 31 Aug, 2019 @ 4:46pm 
update pls
ChrisGamingStudios 3 Mar, 2018 @ 6:18am 
Could you update for RaF? I can't use this mod without it.
varyar77 4 Jan, 2018 @ 4:14pm 
Awesome! Thanks much for the update. (Suggestions for more - Blue Mountains, Dunland, Rhosgobel, Esgaroth, Khand)
Aldollin  [author] 3 Jan, 2018 @ 12:07pm 
Big Update!

Added 12 new Citystates:
Amon Sul, Carn Dum, Dol Guldur, Esteldin, Fangorn, Harad, Lossoth-Tribe, Nordinbad, Ost-In-Edhil, Rhun, Rivendell and Thorins Hall

Also: my LotR Only mod now also removes vanilla Citystates
TSL for these Citystates on my Middle-earth is not yet done but will follow soon
fathead cole 24 Sep, 2017 @ 12:08am 
@Spicy Papa is this comment ironic or are you serious?
J O E R G 21 Sep, 2017 @ 3:28pm 
Does it work with ynamp?