Stellaris

Stellaris

5,109 ratings
Plentiful Traditions 4.x
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File Size
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22.581 MB
24 Feb, 2018 @ 2:21am
30 May @ 11:54am
243 Change Notes ( view )

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Plentiful Traditions 4.x

Description
Welcome to Plentiful Traditions,

it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further.
NOW for the 4.x Please report bugs! :)

Works with:


Languages:

Features:
  • 19 new traditions
  • 24 possible tradition-slots (instead of 7)
  • Some swapped ones for hive, machines or both
  • 4 new Ascension Perk
  • 47 Ascension Perk Slots (not each one will be available, possible for other mods)
  • 19 new Buildings
  • New Traits
  • New Jobs
  • New Deposits
  • Reduced costs for Traditions
  • Habitats could be cheaper
  • New Edicts
  • New Starbase Modules
  • Increased Terraforming possibilities

P.S.: If you have subscriped and DON'T got the traditions, try to reload the mod with the launcher. There is a new button for it. I have no idea if it works.
Popular Discussions View All (56)
5
13 May @ 1:37am
3.14 version?
Full Spade
10
23 Jun, 2024 @ 10:24am
Tradition UI is broken in 3.10
Headless Horseman
13
18 Nov, 2024 @ 1:53pm
"Requires an empty Tradition tree slot" Message "Bug" „Benötigt einen freien Platz im Traditionsbaum“ Meldung „Bug“
mark-20
3,837 Comments
雾之湖の冰精 7 Jul @ 5:01pm 
Hi, here is a feature request... would it possible to ban traditions for AI? AI will apply terraforming tradition and terraforming every planets, My CPU cannot afford hundreds/thousands of colonies... So I want to ban this for AI, or maybe there is another mod can restrict this?
Stellaris_chewie57 5 Jul @ 8:38am 
Bug - when i terraform to Hive world and click on district specialization, it results in game crash. Same for forced "planet_class pc_hive".
DrvnkHades 3 Jul @ 5:50pm 
Confirming broken hive world with district specialization crash for me
Antlantas 2 Jul @ 11:20pm 
FYI it seems like there is some localization or something up with the Genetic Cyborgs Tradition. The Adoption effect and Integrated Modules effects are not listed in the tooltip.
Gh0stP3nguin 1 Jul @ 10:19am 
I have testet every Mod in my Load Order, it is definitly this Mod that is causing the Problem with Machine, Nanite and Hive Worlds where it deletes your District specialisations and you crash to desktop upon selecting new ones
Hoping for a fix soon, since this mod is one of my favorites
Firestarter 30 Jun @ 5:25pm 
its broken rn, you cant use machine worlds, nanite worlds and hive worlds. when you look at the planet and chose the specialization option it crashes to desktop.
Dizz 29 Jun @ 7:57pm 
Can confirm it's broken in Stellaris version 4.0.21.

I got a new building (Pillar of Affliction) from the Mutagenesis tree and it's not even showing up to build on any planets.

edit: Nevermind, I found it under the agriculture districts specialization slots you have to pay to unlock for the planet (it's not a regular building slot like where a resource silo would go to). Everything else I tested also works, like the bonuses the traditions give, as well as ascension slots.

So I was wrong. This mod is fully functional in Stellaris v4.0.21 (the last update as of 2025-06-29).

Giving an award to the mod creator, because this mod is simply amazing in traditions options! :praisesun:
Ranger 27 Jun @ 4:19pm 
Still broken as of 6/27/25
alexandertyrell2 27 Jun @ 1:43pm 
Installed the Mod today and there is no change in game. The traditions and ascension is still vanilla.
ClockWorkOrange 27 Jun @ 9:56am 
Does anyone know how to solve machine world & hive district problem?