Stellaris

Stellaris

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TFW's Bunch Of Ship Parts & More 3.0
   
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File Size
Posted
Updated
40.991 MB
12 Mar, 2018 @ 11:43am
16 Apr, 2021 @ 8:13pm
20 Change Notes ( view )

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TFW's Bunch Of Ship Parts & More 3.0

In 1 collection by That Feel When
TFW's ship parts
3 items
Description
Well, it's quite alive now. I don't know what to do with it next. It depends on your and my interest in both the game and the mod.
May be unbalanced in some parts.

What do we have at the moment:
- Armors
- Shields
- Strike Craft
- Aux Stuff for A-slot
- Sensors
- Thrusters
- 1 Aura

Compatibility note: this mod replaces some vanilla files in the 'component_templates' folder. Using other mods that will replace these files with their own won't make a lot of damage, but some of them contain restrictions for certain components (as example, Hive minds - as a result of such replacement - will get not only their special hive strike craft, but the vanilla strike craft too) while others just contain modified 'upgrades_to = ...' references.
Popular Discussions View All (1)
20
11 Sep, 2018 @ 7:46pm
Bugreports thread
That Feel When
454 Comments
Roland 6 Jan @ 1:28pm 
Was good mod too! RIP thanks!
Nicb1 15 Oct, 2024 @ 5:31pm 
Was going through my old Fave mods list. Came across this one again and damn it brings back some good memories. Know its been a long as time but just wanted to put it out there that I miss it and hope that someone manages an update whether it be from the initial author or another party.
[☆] AresOfThrace 4 Sep, 2024 @ 5:21pm 
I hope for that too. But I think bro is done with modding Stellaris for good ._.
majna 4 Sep, 2024 @ 1:02pm 
Thanks Ares.... guess ill hold out hope of an update
[☆] AresOfThrace 3 Sep, 2024 @ 12:08am 
It probably doesn't. At least parts of it will be dysfunctional, all of it will be unbalanced.
majna 2 Sep, 2024 @ 6:30pm 
Does anyone know if this still works?
That Feel When  [author] 22 Jul, 2022 @ 6:53am 
Yep. Script logic is simple enough.
So, there's still a little interest in this mod, innit? Can't promise anything. I'd love to see this mod to be (partially) included in another, but...
Extosis 19 Jul, 2022 @ 8:14am 
Ok I got it, according to the information from reddit in the v3.2 the modifier "valid_for_country" has another type previously it was used as a factor value but currently it has to be used as a boolean value:

so this condition from the modification ("...\common\component_templates\00_utilities.txt"):

valid_for_country = {
modifier = {
factor = 0
has_authority = auth_machine_intelligence
}
}

- set factor to zero if a country is auth_machine_intelligence (if the factor is zero you cannot use the item)

has to be like this:

valid_for_country = {
NOT = { has_authority = auth_machine_intelligence }
}

- not valid for a country if it is auth_machine_intelligence

Also, same thing for the file with tfw armors("...\common\component_templates\tfw_utilities_armors.txt")

This message is for the author(I hope it will find a time for the fixing), or for people that have some skills in programming.
That Feel When  [author] 17 May, 2022 @ 1:15am 
Can't work on it anymore
Have no time at all

I am just a man
Fighting other men
For land
For land
76561198148577520 16 May, 2022 @ 5:38pm 
update when?