Garry's Mod

Garry's Mod

766 oy
Hunt Down The Freeman Weapons: Part 1
   
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327.365 MB
2 Nis 2018 @ 13:10
15 Ağu 2020 @ 15:50
8 Değişiklik Notu ( görüntüle )

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Hunt Down The Freeman Weapons: Part 1

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NOTE: You need to subscribe to Part 2 in order to use this.

This pack contains the weapons from the game Hunt Down The Freeman (30 in total).

The weapons included in the pack are:

- 1911 Pistol
- AK47
- AR2 (Pulse Rifle)
- AWP
- Axe
- Binoculars
- Claymore
- Double Barrel
- Flare
- Grenade
- HL2 Pistol
- Kar98 (Sniper)
- Knife
- M16
- M67 Grenade
- Machete
- Revolver
- Minigun
- Molotov
- MP5SD
- Night Vision
- PainKillers (Health Pills)
- Pistol (M9)
- Rem700 (Remington 700 Sniper)
- Shotgun
- Sig 556
- Skorpion
- TMP
- Wrench
- One Shotgun (Double Barrel)

Each firearm have an Ironsight, except the Double Barrel, which has a double-shot function.
The M16 and the AR2 has a "special attack" that can be activated with the "Use key + Right click" (Use key is E by default). The Double Barrel has a flashlight that can be attached to the gun with the same key combination of the "special attack".

This pack includes the ammo system from Hunt Down The Freeman, you can find the ammo and some other entities on the "Hunt Down The Freeman" section on "Entities".

Some NPCs like the Combine Soldiers are able to use some of the weapons from the pack.

-On the latest update i added a menu on the tab section "Utilities" located on the top right tab sections from the Spawn Menu were you are able to do things like enable/disable the crosshair, the HDTF effects, and do some other things, including changing the bodygroup of mitchell's hands, however, about the hands, not all the weapons contains the other two hand types. Because of this, i made it so you can choose a prefered hand type to show up while the other only shows if the prefered one is missing.
"I tryied decompiling the weapons and giving the hands bodygroups to those that didn't have them, but some weapons have diferent sizes and bone names, so i needed to actually resize some of the hands and rig them to the other weapon's bones, but i don't know how to actually do it, so instead of actually trying to learn how to rig just to do this, i decided to just add the hands to those weapons models that were compatible with them from the start".
Popüler Tartışmalar Tümünü Görüntüle (15)
17
23 May @ 10:15
Some Weapons Have Missing Textures :missing::missing::missing::missing::missing::missing::missing::missing:
• .50 BMG •
7
2 Eyl 2020 @ 12:03
why cant i pick up ammo for the weapons
Dr. Maple
2
23 Ağu 2020 @ 10:37
So like... Are we ever getting that inspection animations update?
Paul
419 Yorum
deancowola 24 Haz @ 11:13 
oh ok
Бодик 4 Haz @ 2:11 
OWF is a beta version for Hunt Down The Freeman that can be selected in the properties
deancowola 28 Nis @ 18:27 
what what is a OWF?
deancowola 28 Nis @ 18:13 
ok great :)
DottierGalaxy50  [yaratıcı] 28 Nis @ 17:55 
@deancowola I don't think you were rude. I'm working on the OWF weapons with c_hands and their new sounds. I will have it done sometime this year.
deancowola 28 Nis @ 12:55 
and sorry if i was rude
deancowola 28 Nis @ 12:55 
or if you want and i know that its not mine but you can make a copy of this addone and make the new gun sounds there
bob 23 Nis @ 6:55 
NO JUST NO
my screen turns bright whenever i use weapons with a scope
Lz4nders 25 Oca @ 16:48 
I love madness combat