Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Ocen: 100
Logic Gates
   
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Modules: Regular Module
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2.166 MB
4 kwietnia 2018 o 7:32
2 września 2019 o 0:17
Listy zmian: 12 ( zobacz )

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Logic Gates

Opis
Regular module for KTaNE.

Manual:
https://ktane.timwi.de/HTML/Logic%20Gates.html
https://ktane.timwi.de/PDF/Logic%20Gates.pdf

Module by @Groover#1027.
Models by @Maca#6774.
Find us on Discord.

Module ID: logicGates
Komentarzy: 7
MrChampion671 22 września 2024 o 13:31 
I don’t understand that very last part. There’s always multiple right answers.
Plastique45 - Legend 23 listopada 2019 o 16:22 
Terrible idea. This takes forever and is completely wrong for this game. Would be great in a science game with no time limit, but with a bomb timer and other modules it's completely wrong.
LordZarovich 18 kwietnia 2019 o 12:14 
@Groover Excellent, thank you so much!
Groover  [autor] 18 kwietnia 2019 o 5:59 
@Eugene The buttons cycle through input configurations. A configuration is a certain state of the 8 input LED's on the left. E.g. 10010011 (1=on, 0=off) The 4 outputs of gate A through D will be on or off based on the input and the gate type. The first step of solving the module is to determine the gate types of A through D.
LordZarovich 14 marca 2019 o 10:36 
Would it be possible to see a ten-second or so clip of this module in action? I don't yet understand the function of the PREV/NEXT buttons.
zdaysavior 10 lipca 2018 o 10:41 
Gates are a bit easy to do once you learn them, but can be a bit confusing at first, gates with only two inputs like these are pretty simple, once you get into ones with 3-4+, then it gets hard
Ricky O'Shae 7 lipca 2018 o 7:10 
This makes my head hurt. i never could understand gate logic