Total War: WARHAMMER II

Total War: WARHAMMER II

3,371 értékelés
Custom Lord Creation
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Díjazás
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Törlés
Címkék: mod, Campaign
Fájlméret:
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Frissítve:
3.245 MB
2018. ápr. 6., 15:29
2020. dec. 5., 16:38
65 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Custom Lord Creation

Leírás
This mod adds a brand new custom UI which allows you to customize lords or heroes before recruitment. The custom UI allows you to modify the lord's/hero's name, type, skills, traits and starting attributes. To create a custom lord/hero, click the �Custom� button in the lord recruitment screen.

The mod should work for any faction, and should be compatible with almost any other mod.

This first version of the mod does not include many custom skill sets, however these will be added shortly and the UI can still be used to customize traits and attributes for almost unlimited possibilities.

The mod also features a custom table loader, which allows other mods to easily integrate with this mod. If you would like more information on this, please contact me.

Many thanks to the guys at C&C Modding Den Discord for helping with this, and to Cataph for creating the workshop image!

As this mod is very complex, please let me know if you find any issues so that I can fix them! I have created a bug reports discussion specifically for this.

If you have any issues, please raise them on my github here[github.com]

FAQ
Q. Is this mod savegame compatible?
A. The mod can be enabled for any existing savegame and should not cause any issues.

Q. I can't see the button to recruit custom lords.
A. This is most likely due to missing the dependant mods, UI Modding Framework. This may also be due to another mod causing the scripts to crash, which in turn affects this one.

Q. Is this mod compatible with ***?
A. The mod is designed to be as compatible as possible. The mod is mainly script driven which means very few conflicts should occur. Where compatibility issues do occur, the custom table loader should allow the issues to be resolved fairly easily by the author of the other mod.

Q. Does the AI use custom lords?
A. The AI will recruit lords with custom skill sets. Integration with custom traits and attributes will be added at a later date.

Q. Can I still recruit standard lord?
A. Yes! This mods adds a new option when recruiting, but all existing recruitment options still work as usual.

Q. Will this mod work in multiplayer?
A. Yes! This mod has been updated to work for multiplayer.

Known Compatible Mods:
SFO
Radious
Mixu's Tabletop Lords
Cataph's Southern Realms
Cataph's Kraka Drak

Known issues
* Slann's cannot currently be recruited

Enjoy!


Vanishoxyact's Patreon[www.patreon.com]
Creating and supporting a mod as complex as this takes huge amounts of time. If you would like to support me, please consider becoming a Patreon! From this you will have access to the up-and-coming features and early access betas.

Alternatively, if you would like to donate, it would be highly appreciated!
https://www.paypal.me/twvanish

Updates:
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Updated to work with Twisted and Twilight patch - note that new lord and hero types have not yet been added, but the mod should be functional again.
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Added multiplayer support.
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Added hero traits.
Updated trait ordering to list faction specific traits first.
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Added model selection for all heroes.
Added option to purchase extra attribute points.
Added option to generate a random name. Added forename and surname separation.
Added support for Kroxigot Ancient lord type
Added model selection for all dlc lords and norsca
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Various fixes for recruiting when using a horde faction/lord.
Fixed recruiting of female heroes.
Fixed recruiting when agent cap is greater than 10.
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Fixed issue with lords spawning with a random trait.
Dlc lords will now only show up if you own the dlc.
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Updated to work with the latest version of the game.
Updated to no longer require CMF.
Fixed issues with lords not being able to be placed into office, and having no loyalty.
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Added some simple configuration options, to add more trait points and change maximum trait count.
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Custom pirate lords are now recruitable.
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Selected traits are now applied correctly, although it appears there is always a random trait added by CA now....
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Updated to work with the Curse of the Vampire Coast dlc.
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Fixed a graphical glitch with the trait frame scroll bar.
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Corrected Norsca lord options. Added Dark Elf Supreme Sorceress
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Updated to work with Norsca script changes.
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Fixed an issue with destruction and corruption slanns having too many skills.
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Changed max trait count to 6.
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Added two more skill-sets for Slann mage priests (thanks DrunkFlamingo for your help!)
Destruction Magic: this skill sets focuses on causing devastation and havoc amongst your enemies
Corruption Magic: this skill set focuses on crippling and enemies into submission
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Removed winds of magic attribute for dwarfs (as it was useless!)
Increased the length of the lord type button.
Added tooltips to attributes
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Added a fix to make this mod robust when other mods cause scripts to break.
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Added 3 new traits:
Questionable Excuses (Empire) - add replenishment bonus, but at the cost of vamparic corruption
Perseverant (All) - increases lords health
Bloodthirsty (Lizardmen) - enables the "Hunger" skill
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Changed winds of magic attribute to change the lord's army total winds of magic. This should make it more noticeable.
Added more traits which increase the lord's cost for extra trait points.
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Added customization of lords appearance!
Added faction specific traits (over 90 in total!)
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Additional fixes to HE skills being hidden.
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Drastically increased the performance when picking traits and changing attributes.
Fixed stability issues when opening the traits panel or changing attributes
Added sorting to the traits panel
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Fixed an issue with crashing on load when playing certain factions.
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Updated to work with Chaos and Beastmen (thanks again Morbax and Mogletmox!)
Lords are now recruited with the same rank as normal lords.
Lords now cost the same amount as normal lords.
Fixed an issue with lord recuitment placement (no longer spawn in water)
Fixed recruitment of Slanns
Fixed being able to recruit multiple lords from the same province the same turn
Fixed issues with skills being hidden for HE, and showing additional skills.
Fixed attribute affecting all lords
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Integration with Mixu's Table Top Lords has now been complete! You can now customize any of the new lords.
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Népszerű témák Összes megnézése (15)
265
2024. jún. 8., 2:41
KIEMELVE: Bug reports
Vanishoxyact
125
2023. febr. 7., 18:35
KIEMELVE: Suggestions
Vanishoxyact
79
2022. jan. 11., 1:30
Would love to see 'Custom Hero Creation'
Davi
2 269 megjegyzés
pointman jún. 30., 3:11 
@Kani-Naru Yeah. Be everyone's hero and learn to port it to WH3. If I had the time, I would have done this a long time ago, but I have a job, family, and hobbies. So yeah, stop posting air and talk and do it.
Kani_Naru jún. 27., 8:33 
Okay, it has been a long while, and we want to see this in Warhammer 3. So, everyone, how do we port? DO I NEED TO GO STUDY THIS?
. márc. 20., 21:05 
could you do it for WH3 ? because that mod is perfect!
Theo Official febr. 20., 8:42 
Would love to see this in game 3 <3
BloodRust febr. 16., 16:09 
is there one for heroes
Toine10000 jan. 29., 5:58 
please man do it on wh3 :er_heart::er_heart:
Alba jan. 29., 5:55 
please man do it on wh3
Nebotee jan. 21., 13:19 
According to modders, the 40 trait limit is hardcoded, I recall seeing a mod that claimed to increase the cap beyond 40 but I don't think it works
Toine10000 jan. 21., 10:02 
pls doooo wh3 love this mod and i love youuuuuuuu :er_heart:
OrmríkR von Leere jan. 21., 7:15 
If anyone can, tell me. I have a limit of 40 features for the lord. Is it possible to circumvent this limitation?