RimWorld

RimWorld

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Westerado [.18]
   
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1.665 MB
18 May, 2018 @ 6:32pm
29 May, 2018 @ 1:22pm
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Westerado [.18]

Description

FIND THE UPDATED VERSION FOR 1.0 HERE:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1613533435


Westerado is designed to be a vanilla-extension mod adding more western-themed weapons, apparel and items.

The mod was designed with Combat Extended in mind but will work without it. If you're interested in playing with Combat Extended (and we highly suggest you try it out) a link to the mod that makes this mod compatible with it can be found below.

Features
21+ New western-themed weapons, ranging from six shooters to double-barrelled shotguns
13+ New sets of apparel, don new hats and ponchos as you struggle to survive on the frontier
6+ New buildings, from small poker tables to pianos
6 New hairstyles, look the part of a legendary frontiersman
2 New animals
New faction of Outlaws, dangerous early game but peters off as Pirate factions become stronger
New faction, First Nation, stronger than tribals, can be friendly
New art tale system for weapons added in this mod, featuring more western-themed descriptions where applicable
New traits and sources of joy to go along with your new found passion for the wild west lifestyle
2 Western themed scenarios, embrace the frontier
More secret stuff!

We're also planning on releasing future content updates!


Got any questions? Ask them in the comments and we'll answer them when we can. Got any suggestions? Feel free to post them in the aptly named forum post (helps us keep suggestions in one place), and we'll respond as to the suggestion's feasibility when we can.

Add-ons
We suggest using all the add-ons, but none of them are required.

Mod loading order
Westerado does well at the bottom-end of the mod load order.

Compatibility
Should be compatible with most things. Things that could cause problems:
  • Complete conversion mods
  • Mods that make alteration to Rimworld's tale system
  • Mods that make radical changes to research

Have you found a compatibility issue? Please inform us in the comments and we'll try to patch it when we can! Make sure to include a list of mods you've used and any potential error messages.

FAQ
  • Q: When using all of your mods I'm getting errors, what gives? A: You're probably not using all the required mods. Westerado Gunslinger requires Combat Extended. Westerado Provisions and Westerado Wilderness requires Vegetable Garden, Vegetable Garden Drinks, and Vegetable Garden Gourmet. Links to required mods can be found in respective submods.


Soyuz - XML, Artwork
DanRatherman - Artwork
SpiderCamp - Artwork

Inspiration from:
Apparello 2 by Shinzy

If you're looking for something like this but slightly different you can checkout the Rimworld Westernization Project by JackeryFox and Tamias.

Licensing
All original content (e.g. text, imagery, sounds) in this mod is licensed under the All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Like our work? Consider buying us some whisky!
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Popular Discussions View All (1)
31
14 Jul, 2018 @ 9:02am
Suggestions Thread
terasu
167 Comments
Lickspittle 4 Jan, 2019 @ 10:54am 
Alright, thanks
terasu  [author] 4 Jan, 2019 @ 8:43am 
@Lickspittle le Lick
Provisions is now included in the base mod, Gunslinger won't be updated until combat extended is officially patched.
Lickspittle 4 Jan, 2019 @ 5:54am 
Are Gunslinger and Provisions needed to update as well or no?
terasu  [author] 3 Jan, 2019 @ 2:46pm 
terasu  [author] 30 Dec, 2018 @ 4:43pm 
Maybe thursday? Depends on whether or not we run into any hiccups.
Lickspittle 30 Dec, 2018 @ 4:29pm 
All right! Well worth the wait, thank you! (Do we have a DEFINITE timeframe?)
terasu  [author] 30 Dec, 2018 @ 4:24pm 
Ok, sorry for the long wait, it looks like the updated version will release within the week!
Lickspittle 7 Dec, 2018 @ 2:25pm 
Is there/could you make a mod so that the only tech is the Westerrn tech>
terasu  [author] 4 Dec, 2018 @ 4:19am 
@Mike Aruba
We're almost done revamping the sprites that needed revamping. Most of the coding is done.
Monoxide 3 Dec, 2018 @ 9:54am 
I am planning to pop back into rimworld once this gets updated. I know we got a Soon tm, so I keep popping in - I dont know how much work goes into a mod =p