Don't Starve Together

Don't Starve Together

339 ratings
Green!
   
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File Size
Posted
Updated
3.146 MB
22 Jun, 2018 @ 8:45am
27 Apr, 2020 @ 12:44pm
23 Change Notes ( view )

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Green!

Description
First: this mod doesn't have any gameplay content — it is the basis for other mods!
Second: This mod is in development. Errors and issues are expected!

Green! is a framework which improves magic in the game, adding a lot of roleplay features:
  • Spells with skillshot-mechanic and cooldowns;
  • Status effects (buffs and debuffs);
  • Affixes (diablo-style modificators for items and creatures);
  • More cool stuff like drinks, enchants, caster-creatures, etc.

What can be done with this?
  • The Forge-style weapon;
  • Character with active spells (go away, boring passive perks!);
  • Bleeding, deseases, poison and more dangerous (or useful) things;
  • Spider-mages with meteors.

Known issues
  • Woodie and some other characters disapear during actions. Fix — disable the Lag Compensation in Game Options

Mods based the «Green!»:javascript:ValidateForm()
Popular Discussions View All (1)
67
25 Jun @ 2:34am
Bug Tracker
I scream icecream
90 Comments
AltRo 30 Apr @ 1:17pm 
Because of this mod new equipment such as brightshade sword and shadow reaper can't deal planar damage. Fix please 🙏
no wine today 18 Dec, 2022 @ 2:22pm 
Has anyone figured out why maxwell's book can't be used with green?
404_coffee.exe 9 Oct, 2022 @ 8:33am 
Good stuff!!!
dvoice 12 Oct, 2021 @ 3:17am 
dvoice 22 Sep, 2021 @ 3:53am 
Pinkamena11FazPony 19 Feb, 2021 @ 3:32pm 
I crashed when I tried to use the hammer on hound please help, here's my log: https://gofile.io/d/wyCrYo
Rhorbarius 14 Jan, 2021 @ 2:46pm 
This is a pretty minor issue, but Green does something to mods like slot tweak and UI optimizer, which scales the bar for multiple item slots, causing the hotbar to have overflowing icons
Pinkamena11FazPony 24 Dec, 2020 @ 6:56pm 
This mod crashes with the newest update please fix, here is my Log: https://gofile.io/d/NgZVZy
dirte737 9 Dec, 2020 @ 8:36am 
Can't seem to figure out how to get reverse projectile to work. Want to make a hammer return if it hits an enemy. The built in "rfly" function doesn't seem to return the projectile, or I just can't figure out how to get it to work =(
Pinexy 10 Nov, 2020 @ 4:33am 
when i pick up a pickaxe from a setpiece, the game crashes and i cant enter the world anymore