XCOM 2
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[WOTC] More Base Utility Slots
   
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23 JUL 2018 a las 4:55
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[WOTC] More Base Utility Slots

En 1 colección creada por Astral Descend
Astral Descend's gameplay tweaks
3 artículos
Descripción
Increases the base number of utility items a soldier can carry from 1 to 2. Does not affect bonus slots given by armor. Works with faction soldiers.

Changes can be configured in (Steam installation folder)\steamapps\workshop\content\268500\1448532065\Config\XComGameData_CharacterStats.ini
Does not require highlander. Works mid-campaign.

I recommend pairing this mod with following mods:

Note: if you do not have highlander and activate this mod mid-campaign you will need to swap armor for the number of slots to update. If you do have the highlander, the number of slots will refresh when you open the armory. The update is done per-soldier regardless of how.

Compatibility: this mod is only an ini edit - should be compatible with everything. However, Dedicated Pistol Slot was reported to be incompatible.

The screenshot features other mods which are not required for this one to function:

Credits: -bg- and Got It Here for inspiration

License: This is only an ini edit packaged as a mod. Everybody is permitted to do anything they please with contents of this mod
Discusiones populares Ver todo (1)
3
23 DIC 2024 a las 0:32
adding slots for different races + sparks
hamed91211173
91 comentarios
ZJwh5S 20 ABR a las 3:08 
@_m_a_

You can try one of these mods:

[WOTC] Locked and Loaded (by Hotl3looded). This adds a way to unlock ammo slot for all soldiers (I think including SPARKs and any custom classes but I might be wrong), but you need to have a GTS and meet the requirements to purchase it.

[WOTC] Mechatronic Warfare: Total SPARK Overhaul (by NotSoLoneWolf). Included in this overhaul for SPARKs is a free ammo slot for all your SPARKs.

I am using both of these mods together. They don't conflict.
ZJwh5S 20 ABR a las 3:00 
@zin

The mod doesn't modify armors. It just modified the base utility slots per soldier class.
_m_a_ 22 DIC 2024 a las 12:30 
Is it possible to add ammo slot for spark?
Boge 23 MAY 2024 a las 11:48 
I just noticed these don't provide extra slots for the tactical legacy armors. Most probably don't care as they can just do the appearance for those armors, but for certain gear mods, like Covert Infiltration, it matters.
Epic Dovahkiin 4 FEB 2024 a las 14:36 
it worked right out of the box for me i don't think it's actually incompatible i think the user who reported an incompatibility had a different mod conflicting
fallenscion 28 AGO 2023 a las 9:16 
@Laast - how did you get Dedicated Pistol Slot to play nice with dedicated vest slot?
Anakameron 11 AGO 2023 a las 10:42 
@Aeternus late reply, but you would just set the number of slots you want each unit type to have in the configuration. I'm assuming you want everyone to have the same 1 slot (Reapers got 0 in the vanilla game, I believe) so you would just set everyone's number to 1. It's really quite simple to setup and mess with once you look at it.
Harry Peters 20 JUL 2023 a las 14:15 
How can I edit my files to add a utility slot to only the Reaper class? I feel like that's a better approach than trying to jury rig this mod to achieve the same thing. Either that or guaranteed tactical rigging perk being available from the training center would do the job.
Laast 21 MAY 2023 a las 5:29 
Can confirm this is working great with Dedicated Pistol Slot (+ vest slot) on a WOTC run.
zin 19 MAR 2023 a las 12:04 
Does it make it so armour that normally would add utility slots doesn’t add slots, or do you just get extra slots?