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There are different colours for icon:
- blueish (metal) for the chaff units (like goblin spearmen, skinks,, peasant bowmen, knight errant)
- white (silver) for the core units (like orc boyzs, sauraus warrior, knight of the realm)
- Beige (bronze) for the good units (like questing knights)
- Yellow (gold) for the best units (like grail knights)
- Orange with outline for heroes.
As before, there is an outline to show special attack (poison, fire, magical), and different icon for shielded/unshielded variants.
Plus "@Steph_effect_bundles_climates__.loc" and "@Steph_climate_settlement_climate_types__.loc" in text folder.
You also need all the images in "ui/campaign ui/climate types", and "ui/campaign_ui/city_info_bar", the last one is to get bigger icon.
I think that's it