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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1524164158
To get around bounding boxes when creating a map, lock the items and move them in poation with the Gizmo tool, this allows them to overlap as well.
That said, I second the request for the individual components, as they are incredibly well done.
As you probably know, bounding boxes are the invisible shapes in a model which tell the game how close another model can get without being stopped by the model in question.
I've seen a few other models like mine available on the workshop, in sectional form, but they always had issues with their bounding boxes. The bounding boxes always made it impossible to place the sections right next to each other, which would make building a design-your-own terrain kit useless.
I might at some point in the future build a terrain kit with more separated building chunks, so you could build your own buildings using corner chunks, wall chunks, etc., but I won't be able to split the models entirely into just wall sections.
As alyways, ty for your work !