Garry's Mod

Garry's Mod

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Minigames [Edited version]
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun
File Size
Posted
Updated
164.132 KB
9 Aug, 2018 @ 8:40am
19 Oct, 2018 @ 8:29am
3 Change Notes ( view )

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Minigames [Edited version]

Description
KEEP IN MIND THAT I DIDN‘T CREATE THE WHOLE CODE, YOU CAN FIND ORIGINAL VERSION
HERE

Intro:

Alert: My english skills are pretty bad, but I hope you‘ll understand it. :D So finally I managed to release my version of minigames gamemode. I did some changes which in my opinion improves the gamemode quality. Remember that the minigames maps are taken from css, so I can guarantee to you maps won‘t work 100% perfectly (unless very simple maps like busses from hell), so don’t be scared if something goes wrong. :D I really want to thank original creator for his effort for trying to make minigames playable in gmod. Also, if you want to avoid extra issues, don‘t change jump power/speed/gravity settings, because it was mainly optimised for proper gameplay, so don‘t do it unless you really need/want to.

My changes: (I might miss something, because I changed really a lot)

Removed autobhop and limited bhop speed (I know some people won‘t like it, but I had to do it. In most cases it just ruin the game rather than makes it fun. It‘s not really hard to bhop if you know how to strafe, just use bind mwheelup +jump or bind mwheeldown +jump in the console to jump with mouse wheel and you should be fine with bhopping.)
Added buy menu (Tbh I don‘t really know why original creator missed this. There are quite a lot of maps where you need to buy weapons from buyzone, and in that case people were usually left with knives/pistol or even without any gun.)
Added new teamtype (Now you can play course maps properly. It means the round will end when all players die and not when last guy stays alive.)
Changed default settings (I noticed that usually server owners barely changing editor settings, so maybe it will help for them. :D Firstly, I changed rtv minimal votes. In original version if there‘s 1 or 2 players on the server, it still requires 3 for the vote. Also, I activated unlimited ammo. Quite often players getting out of ammo and it making some troubles to end the round.)
Added support for some css commands (sm_say – some map creators used sourcemod to say the message, so now ‘say‘ command should work properly for all maps. sm_slay – pretty much sm_say, but with slaying players. sv_gravity – sometimes map requires to change gravity and because this command support doesn‘t exist in original gamemode, it just make some levels harder/impossible to play. sv_accelerate/sv_airaccelerate – I don‘t know if it will be useful, but added just in case. :D And in the end I tried to balance phys_pushscale value for most maps, I know it‘s not perfect, but hey, I tried... :D )
Added round end sounds (It will be easier to notice when the round ends.)
Added default crosshair (When you don‘t have any weapon, you will see default crosshair. Pretty useful in some situations.)
Nerfed weapon recoil (I think weapon recoil is a bit too much so I decided to lower it.)
Nerfed HE grenade (It was way too op in original version, so I nerfed it.)
Changed grenades throwing system (Grenade will throw only when you release your mouse button, no more of that 3 sec thing. Also I tried to make throwing like in css. Too, I decided to leave right click throwing, it should be like in csgo.)
Removed c4 (It‘s really unprepared to use. You can literally plant it anywhere, reds can defuse the bomb and even after defuse/explosion round doesn‘t end. Because I haven‘t done anything useful to prevent it so I just can‘t do anything but remove it.)
Removed zoom from non-sniper guns (It‘s quite useless tbh, so now mouse2 puts the silencer on the gun.)
Disabled entity pickup (Literally no idea why original creator left this. It just shouldn‘t be here.)
Made auto snipers to shoot automatically (Auto snipers can‘t shoot automatically? So why its named like that??)

Known bugs/things I‘d want to add or improve in new updates:

Bring back auto bhop?? (If there will be really a lot of people who won‘t like that auto bhop was removed, I might consider bringing it back. However, I definitely won‘t let it ruin the game again, so I‘d try to find the way how to make it useful, but not too much bhop-sided.)
Improve first person spectating (Tbh I realized only from the code this thing exists. Need to say it‘s also quite buggy. Sleeve color isn‘t always right, sometimes you can‘t hear shooting sounds etc.)
Rtr command (This command idea is taken from one of ex-Minigames server. As I mentioned, maps are taken from css, so we can definitely expect something not to work properly. To prevent this, players can vote to skip the ROUND and continue to enjoy the map.)
Add another new teamtype (I have a plan to make teamtype so it would be actually possible to play maps like 100traps, bobiii etc. Some servers trying to play those maps with one team teamtype 10min round, which just prove they don‘t really know how these maps works.)
Improve buymenu design (I know it looks pretty simple, so I‘d try to make it a bit fancier. :D)
Possibly remove non-English languages? (Obviously I can‘t speak those languages (maybe a bit russian but just barely :D), and I wouldn‘t really trust google translate for that, so should I leave it not translated or remove other languages at all?)

Testers:

Also, I want to thank testers, who weren‘t very familiar with how minigames work, but they still tried their best. :D
Kidnashian
Kempius
Važinėtojas

Outro:

I hope you‘ll like my edition. If you see anything wrong, please let me know in the comments and I‘ll see what I can do about it. You can also give suggestions for new updates, but remember that I'm pretty bad programmer, and most of these things were done by google/youtube. :D So don't expect too much from me. Also, if you like the effort I‘m putting to this, please join to my minigames server. :P IP: 185.36.81.217:27015. I'm not sure for how long it will be since I don't get any profit from it, so enjoy while you can. :D If you‘re using this version in your server, please leave server IP in the comments.
45 Comments
Artūras  [author] 4 May @ 11:20am 
Change to the same map and new rounds settings should be applied.
Justified 4 May @ 10:29am 
I tried adding more rounds to the server but it won't work. It still stays at 15 rounds as default for some reason. Can anyone help?
baccabab 23 Feb @ 8:53am 
i see u are a minigames fan
Amo 16 Sep, 2024 @ 6:46pm 
UR A GODSEND
Mofet 26 Aug, 2024 @ 1:44pm 
my bad :d you right, already fixing much of this moments by self
Artūras  [author] 26 Aug, 2024 @ 10:59am 
Since you didn't bothered to read first description sentence, I'm going to tell you personally. This gamemode isn't exactly mine, I just took base code from original creator and did my own changes on top of it. Also I'm pretty much stopped maintaining this and started to fix stuff on my own server instead. So if you're developer, feel free to edit the gamemode code to your needs (actually most servers who used my version did that), if you're not developer, well, you either choose between this and original version or find completely different minigames gamemode.
Mofet 26 Aug, 2024 @ 8:27am 
also try to shoot through wall using awp standing sideways from an acute angle, yea twisted bullet
Mofet 26 Aug, 2024 @ 8:25am 
weird moments of this game mode:
- strange physics of weapons while shooting
- no zooming back on awp and scout
- dropping weapons on +menu HOW MUCH YA PEOPLE USING MENU ON G BUTTON?
- bhop limit speed kills maps with long distance, you should just disable auto bhop wtf
Mofet 26 Aug, 2024 @ 8:17am 
why did u make weapon drop on Q button :ddd
Скебоб 30 Jan, 2023 @ 2:28am 
Cool gamemode bro:flagukraine::lunar2019coolpig::steamthumbsup: