Cities: Skylines

Cities: Skylines

638 ratings
Golden Gate Bridge Draggable Network Pack
4
   
Award
Favorite
Favorited
Unfavorite
Assets: Road
File Size
Posted
Updated
126.817 MB
10 Aug, 2018 @ 12:01pm
10 Aug, 2018 @ 12:32pm
2 Change Notes ( view )

Subscribe to download
Golden Gate Bridge Draggable Network Pack

Description
Check out the tutorial linked above and READ THE DESCRIPTION BELOW for best bridgelaying results!

The Bay Bridge's younger, more famous, more red brother, including custom streetlights.

This bridge is a replica of the famous Golden Gate Bridge in San Francisco, California (altered slightly for C:S network scaling and compatibility), and is network based to provide ultimate flexibility to span anything you may need it to!

The pack is made up of several networks - the approach ramps, two anchorages, and the actual suspension spans A through D.

Build the bridge by dragging the A, B, C, and D segments to 100m each, (12 or 13 units each). They are set up to not allow dragging shorter than is appropriate, and it is obvious when you have dragged too long. Use the anchorages on either end of the bridge and then use the approaches to bring the structure to ground level.

If you need more help, check out Fine Road Tool, Fine Road Anarchy, Precision Engineering, and Move It to let you tweak, move and craft the bridge as finely as possible.

Phew. That's a lot of description. Basically, with Fine Road Anarchy and MoveIt you can do a whole lot of cool stuff. Have fun and post pictures of what you come up with!

Let me know what other bridges you may like to see! I have a long list to make already but I can change suspension pillars and anchorages pretty easily, so if there's something cool to make, it won't take me too long!
119 Comments
Nassau 27 Dec, 2024 @ 6:15pm 
please make golden gate 1:1
Planky 22 Nov, 2024 @ 5:53pm 
A very nice asset, basically unusable as a 4 lane road unfortunately.
Hayran 14 Sep, 2023 @ 7:37am 
I used it in my city and it looked really nice.
AlexS 7 Jan, 2023 @ 6:47pm 
what map is this?
Sonic 23 Sep, 2022 @ 7:25pm 
Sonic 23 Sep, 2022 @ 5:33pm 
my B segment and approaches show up like this: https://i.imgur.com/0zlD3V3.png
any help?
they are at appropriate segment length
Chris6d 19 Mar, 2022 @ 9:59pm 
Walked over this last summer, what a beauty! And glad it's in-game
ZanderTheMander 18 Feb, 2022 @ 2:29pm 
thats exactly what i use. the only thing i cant change is the height of the cables and thickness of the bridge deck which is my problem. i can make the roadway wider and the towers bigger but the cables cant be made to go higher
bsquiklehausen  [author] 17 Feb, 2022 @ 3:22pm 
@ZanderTheMander - you might be able to do this with PO and Node Controller...
ZanderTheMander 17 Feb, 2022 @ 1:45pm 
i can send you screenshots of what i mean aswell. i would literally only need the bridge deck trusses and cables to be 1:1 in height the width of the deck i can stretch with nod controller to fit the POed towers