Kenshi
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Kenshi 40k (Chaos Added)
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86.027 MB
20 Sep, 2018 @ 3:30pm
22 Dec, 2018 @ 8:07am
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Kenshi 40k (Chaos Added)

In 1 collection by Vampireteddygram
Vampireteddygram's Mods
20 items
Description


Want a laid back place to discuss all things Kenshi? Looking to learn how to make mods for Kenshi?
Come join the biggest and best Kenshi discord on the net!
https://discord.gg/Eap7TQu

This is the beta release of my Warhammer 40k mod, it adds a little bit of the 40k universe into the world of Kenshi. For the beta none of the weapons or armour are craftable. Everything can be accesed through a multitude of custom starts.Everything will be craftable and will possibly exist in the world, but for now it is just going to be custom starts once I get some feedback on balancing and how things should be added into the world/crafted it will be added.

Currently in the mod is a basic set of Space Marine armour and an "Advanced" set of Space Marine armour (Just something I through together.) a Chainsword, Powersword, and a Bolter. All of this comes in a Blood Raven color scheme and a Black Templar Color scheme for now. There is also a custom race the Adeptus Astartes.

I really want to know what you guys think! Space Marines are supposed to be OP, but I still want to hear the feedback I will most likely balance them around how the community feels.
The Adeptus Astartes race might be too strong, but they are a space marine so they kinda have to be.

The weapons are low grade to help you guys figure out what would be too strong. If
needed I will update the beta to add in the high grade variants, but obvioulsy those would be extremely strong and very OP.

Currently in my private build I have the armor and weapons being crafted as top tier research with Leviathan Pearls and steel. This might be too much? Not sure about it though the armour is extremely good so you should have to work for it.

Ontop of the balancing I am also looking for suggestions for content. Other Factions, weapons, armor sets.
I would prefer to stick with Space Marines for now, I don't have as much time as I did so something like adding Orks and Tyranids would take me awhile with my current schedule.

Thank you all for taking the time to read this and download my mod! I really appreciate any and all feedback, please don't be shy! Your opinions can help shape this mod, don't hold back! :D

Known Issues
Some of the areas around the waist and crotch can be finicky, but if you adjust your character some you should have no issues at all. Most issues are pretty much entirely fixed by using the body suit. ( I highly suggest it.)
The Advanced Black Templar armour's cloth seems to be a little too bright in certain lighting.

WHERE ARE THE EMBLEMS?!
Well as the titles says this is the beta. I wasn't sure where I was going with this at first. I didn't plan on making the exact factions from 40k. For that reason I made the uvmaps in such a way that adding the emblems would cause issues. However depending on what the community says I may add them back. Honestly regardless of what people say I most likely will add them, but right now I just want to hear what you guys have to say and get everything someone balanced in a way that makes people somewhat happy.

All models and texture are made by me and the Warhammer universe is owned by Games Workshop.

Things I'd like feedback focused on.
1.Overall feel of the armor (Clean or beat up texture?)

2.How should the weapons/armour be crafted/added to the world (What should it take to craft the armor?)

3.Adeptus Astartes Stats

4.Balance (Weapon Damage/ Armour defense.)

5.Armour being male only. (There aren't any female Space Marines. However there are Sisters of Battle.)

6.Suggestions for future content!

7.Should there be any Space Marines wandering the map, or for hire?

8.Faction Emblems?
Update 2
Adding Crafting the power armour is crafted using Leviathan Pearls and Robotics Components.
The weapons are crafted using Leviathan Pearls and Iron Plates,
You can find the Research in Library Ruins. (Space Marine Codex)
None of this is final, please let me know if something should be changed!

Update 3
Added Servo Skull Race
Added the first variation of Chaos Marines
Added Roaming squads in the world. (Currently not hostile, let me know what you guys think.)

Update 5
*Removed codex from the game and the research is just an option once you rech tech tier 6
*Removed custom textures from weapons because of the silly way textures for weapons are handled. Weapons now use default textures but are craftable.
*Weapon workbench now uses steel bars and electrical components and the armour smithy now uses armour plating and robotics components.
*Buffed the power armour this may not be permanent let me know what you guys think about the change.
*What is left of the Grey Knight armour has been added.

Like my work, want to help support future mods? You can donate here!
paypal.me/Vampireteddygram
Popular Discussions View All (2)
38
20 Jan, 2023 @ 7:58am
Balancing the mod.
Vampireteddygram
0
25 Oct, 2018 @ 8:27pm
The research vanished from my research window.
Schrödinger
373 Comments
Vampireteddygram  [author] 8 Jul @ 11:48am 
Sorry I am just really busy now. Anyone can take this mod and make changes to it though. Just credit me and make my mod a required download. Sorry again.
I know that this is an old mod at this point, but Im just wondering if you're ever going to add the ability to craft any of the items found in this mod.
Agent Orange 12 Dec, 2024 @ 10:25pm 
How do you get the back piece?
Goosicorn 22 Oct, 2024 @ 7:59pm 
any chance of adding an Armory only version where it dont add individuals to the world? XD Wont lie, was having a blast with it until I was going to head to war with the UC (Playing as a sub-division of the Holy Nation)... and well... my Holy Order IRONICALLY ran into a Black Templar.... 1 by 1 every single one of my crusaders, templars, inquisitors, paladins, even the squad leader got absolutely wiped.... (Theyre all ranging with the lowest level in skills being roughly a little over 60, max is 98) .... Was awesome to watch though. But damn lol.
Throt The Unclean 3 Oct, 2024 @ 7:22pm 
the codex doesnt support this
Ojisan 30 Sep, 2024 @ 12:39am 
This is so underrated, Great mod!!
Paul 8 Aug, 2024 @ 11:10am 
Make a greenlander Astra Militarum faction for the future maybe? Change the Holy Nation into the Imperium of Man or something like that and edit any mention of Okran to the Emperor. The slave obsessed United Cities would make for great Drukhari. Ork sheks maybe but then they have to be more violent
Jorahm 20 Mar, 2024 @ 7:12pm 
Also, are you considering adding more races into the mod? Chaos demons, for example, or Eldar?
Jorahm 20 Mar, 2024 @ 6:59pm 
Are you considering making factions that use the armour in the future? I'm putting together a Sci-Fi Modpack and make mods myself, and I was considering putting together a faction mod of stranded space marine groups.

Also, the Chaos Marine running looks amazing, really makes it seem like they're huge, powerful, and ready to absolutely murder you.
Butterscotch 13 Jan, 2024 @ 1:14pm 
Ah, after looking in the FCS it isn't in the unlocked for the research.