Garry's Mod

Garry's Mod

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gm_floodgate - Canals Map
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
2.448 MB
27 Sep, 2018 @ 12:47pm
19 Nov, 2019 @ 10:17am
4 Change Notes ( view )

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gm_floodgate - Canals Map

In 1 collection by TubbyTapir
Uprising 17 - Half-Life 2 Themed Maps
23 items
Description
gm_floodgate takes place in a dried riverbed near City 17.

Features:
- Fully AI noded
- Working emplacment gun (NPCs can use it too!)
- Gatehouse controlled by the Civil Protection
- Rebel hideout in a tunnel
- Openable floodgate

Background: The Combine set up checkpoints along the Canals to catch any refugees trying to leave the City.

Notes:
For all weird lighting or reflection glitches, type r_radiosity 2 or mat_specular 0 into the console.


NO REQUIREMENTS
43 Comments
DukeTheNuke17 26 Jun @ 5:58pm 
NPCs are having a tough time trying to navigate.
SIG_98 22 May @ 7:16pm 
i found it!:steamthumbsup::steamhappy:
Unusable Consumables 29 Mar @ 9:25pm 
Yes
kitter 30 Jan @ 2:43am 
step 1: press e on the thing
Unusable Consumables 9 Jan @ 3:15pm 
To people who need a specific guide on how to open the Gate. Step One, Find The room with a Combine Control Panel to the Left of the Gate when looking in front of the gate. Step 2, Look at one of the grey server room looking control box or whatever you call it. Step 3, Look at the Yellow Pictures that are on it. Step 4, Click the little padlocks above the pictures. And thats it.
CARCAT 6 Dec, 2023 @ 1:07pm 
any idea how to fix vegetation errors
toby 25 Apr, 2023 @ 2:13am 
Does this have helicopter node?
Ayo my outlaw fellas 24 Sep, 2022 @ 11:30pm 
how to open gate?
Erick von Manstein 20 Jan, 2022 @ 11:44am 
errors but okay :headcrab:
prof_aaron 12 Oct, 2021 @ 10:25am 
Found out how to use the floodgate, vegetation still has errors though