RimWorld

RimWorld

2,795 ratings
Children, school and learning
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.585 MB
17 Oct, 2018 @ 12:54pm
30 May, 2024 @ 4:20pm
86 Change Notes ( view )

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Children, school and learning

Description
Version 1.7.6.4

Description:

Requires at least HugsLib 7.0.0

Load order
// HugsLib
// Children, school and learning

// Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.)

1.4 UPDATE:

The 1.4 version should work OK with and without Biotech, but behaviour is of course different, without Biotech most things are like they were in 1.3 with CSL and with Biotech it merges the behaviour of both were possible / like configured.

Old 1.3 saves also may have issues with 1.4, as there was naming overlap with Biotech

see the 1.4 thread for details:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1541438230/3473990693221555328/

Children are born 15 years old [configurable].
- This mod does not claim realism, I just liked the way this was implemented in the old game 'Diggles: The Myth of Fenris'
- Pregnancy functions the same as with animals [chance configurable]. The looks of the child are based on the parents (Partially for AlienRaces)
- Children 'inherit' skills from the parents [configurable], but have random passions and traits
- Birth control 'drug' can be crafted and given a schedule (needs a newly created drug policy in running game to show up, one pill lasts 5 days, can be added with 'Prepare Carefully' under medical, bought or produced with 'Drug production' and 'Medicine production' research in the 'Drug Lab' like medicine)
- Children are born after 45 days(15 days early-stage (not visible, but chance to vomit) / 15 days middle-stage / 15 days late-stage) (these are unchanged base-game values! There is now an option to modify this without having to change the base game or mod files)
- Artificial pregnancy through a medical operation (if the colonist has a partner/lover they are used, but it is also possible to have a pregnancy without a partner) (two female partners or an unfertile father can have a child through this) Needs better than herbal medicine
- Discover pregnancy operation - pregnancy is normally not visible for the first third of its duration (base game behavior, but can now also be disabled in the options for colonists)
- Remove pregnancy operation

Includes a blackboard and school-table where skilled pawns can teach different subjects.
- There is now a new schedule-tab for each blackboard and school-table
- Rooms now also influence XP learned with items relevant to each subject
(teacher and room factors can be seen in the new schedule-tab)

- Students can learn 1 year until they are 16 [configurable]
- Teachers should have the intellectual skill at a decent level (3-5 or higher, otherwise they teach less) + a high level in the tought subject (around 7 for most, probably needs balancing)
- You can set up certain times in which school activities get higher priority over the normal work

Materials needed to study:
- Cooking: Most raw food
- Medicine: All medicine (default: 1 herbal)
- Mining: Stone blocks or steel (default: 1 steel)
- Contruction: 1 wood log
- Tailoring: 1 (most textiles/leathers)
- Crafting: 1 wood log
- Growing: Raw plant matter / food
- Others: Nothing
(See also Si-Cafe's patch to remove these below)

Can be added to a running game / save!
Removing the mod:
With the game and save loaded, go to the bottom of the mod-options for this mod and click 'remove the mod'
If you have removed the mod by accident and are stuck with a black/grey screen after loading - there is an experimental option to try to fix the map (will loose defined areas [like home, roof etc.] enable 'Try to fix map' at the bottom of the mod-options before loading the save - after that you can properly remove the mod)

The settings are in:
'HugsLib\ModSettings.xml'

Mods that have advanced interactions with this mod:
(Optional mods that directly or indirectly interact with CSL)

- Birds & Bees (Unofficially updated for 1.3)
(now supported with CSL 1.7.4.1)
Adds a lot more fertility interactions
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2821429175

- Baby & Children (Updated for 1.2&1.3)
Adds better looks and functionality for children
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2559574784
older version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2373187996

- Children, school and learning fertility operations
"Adds a fertility inhibiting and restoring surgeries. Also, makes vanilla sterilize surgery affect CSL fertility stat for animals."
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2758412518

- Medical Supplements
Has additional birth-control
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195037369

- Age Matters (Port for 1.0&1.1&1.2&1.3)
Younger children behave more realistic
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2264291966
older version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010940147

- Si-Cafe:
Removes noise and material-need while learning:



- Capi:


Interesting mods:
(Optional)

- Gain skill passions
Enables dynamic changing passions (may also be helpful when having passion issues)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2072521087

Mod compatibility (see the discussion/thread below):
- "GiddyUp!": Using mounts to ride to school will currently not work when the mount is not within the school-zone already! (Colonists may stand still [in shock ;D] until school is over) You have to set the school-zone/area as forbidden for riding in GiddyUp! for it to work. You can also set a drop-spot outside the zone.

- "Common Sense" might have issues with the SchoolZone that you can define (they might stay in it forever if the mod is active)

- Multiplayer: it would probably be easiest to commission Charlotte over on the "Multiplayer Compatibility"-mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1629973374 (last I looked at it there were desync's on birth at least)

Review and download for owners of the non Steam version:
https://rim-world.com/children-school-and-learning-mod/
Thanks for keeping the download up to date!

Video by Jadziax:
https://www.youtube.com/watch?v=SOUVgvh_9t4
Some things changed/improved with the recent update (like the schedule), but a mostly up to date and nice overview

Always make sure you actually have the latest version in the ingame mod-list, lately the workshop is sometimes weird.. (unsub/re-sub helps)

if I shouldn't be able to update my mods in the future, feel free to create a new version or re-use parts of it)
Popular Discussions View All (54)
589
10 Jun @ 9:52am
PINNED: Troubleshooting & Bug reports
Dylan
62
12 Jan @ 4:58pm
PINNED: Mod compatibility thread
Dylan
12
9 May, 2024 @ 7:15pm
Cant feed the children
Quarter One
2,712 Comments
Vava | Deborah Anderson 15 hours ago 
1.6?
King DaMuncha 19 hours ago 
@ELP This mod has a option to turn off / on biotech support and handling of pregnancy.
King DaMuncha 19 hours ago 
please update
⚡ÆLP⚡ 11 Jul @ 2:23pm 
1.6?
good old fox 10 Jul @ 6:46am 
can there be a version just for the school system rimworld biotech already got pregnancy and kids
LZIM 23 Jun @ 7:55pm 
@spencer

if you didnt find it yet it is the maximum learning age, also you and tweak teaching age for biotech since theres no reason kids cant be useful for teaching classes and if you have therapy counseling your pawns.
Spencer 18 Jun @ 3:49am 
Says I can change a setting to allow adult pawns to attend school but I can't seem to find the setting anywhere?
tri_idias 16 Jun @ 7:09am 
Hopefully there's an update to this. I like the learning portion of this mod better than the biotech one.
TehNoobinator117 10 Jun @ 8:44am 
I'm having the same issue with broken body proportions. I haven't encountered children not being born, but I have yet to have anything other than a baseliner give birth.
Pomdan 5 Jun @ 7:38am 
I’ve run into some issues when using this mod with other mods that add alien races or custom genes.

Some children can’t be born at all.

Some children have broken body proportions, like very large heads with small bodies.