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Here's list of mods. I loaded Splitsies Survival Impossible from the community in game.
'Improvised Experimentation'
'Splitsie HUD for Survival Impossible - 1.201 Ready == With Targeting Indicator'
'Assertive Combat Systems'
'High-power Spotlight'
'Survival Less Likely'
'Omicron'
'Text HUD API'
'Spacebar Bridge Consoles'
'Sneaky Sounds - Quieter Tools'
'Screen Gunk Be Gone!'
'RelativeSpectator'
'Reavers: Terror of the Verse'
'Paint Gun - realistic painting for survival + special creative features'
'NPC Programming Extender'
'Decoys... Probably'
'Camera Panning - rotate camera view (+reset 1st person character view)'
'Build Vision 3.0'
'AwwScrap'
'(Retired) Assertive Installations'
'Advanced Welding - detaching and reattaching blocks!'
'Modular Encounters Systems'
'Procedurally Generated Ore'
'Paradise'
'Perpetually Perturbed Pirates'
'Rich HUD Master'
'Assertive Combat Systems Dependency'
'Shower Light'
'In Depth LCDs'
'Assertive Loot'
do i still get the original scrap from prototech parts?
and either way, amazing ideer, when stealing a lot of prototech encounters and assert ships for those awesome thrusters i tend to drown in resources, this could probobly solve/reduce that "issue" :D :D :D