RimWorld

RimWorld

64 ratings
SF Conduits Don't Burn
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
173.608 KB
6 Nov, 2018 @ 5:35pm
13 Nov, 2022 @ 5:46pm
5 Change Notes ( view )

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SF Conduits Don't Burn

Description
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★
Conduits are made not burny.

★·.·´¯`·.·★ Updates ★·.·´¯`·.·★
Requested by handsomegrape.
Thank you so much to Rainbeau Flambe for xpatching this mod!
This mod is now compatible with everything. :) It only affects the flammability of Conduits.
Conduits are now non-flammable instead of inflammable.

★·.·´¯`·.·★ License ★·.·´¯`·.·★
Open source with zombie license. Rainbeau Flambe has first dibs if he wants it. :starite:

»-(¯`·.·´¯)->Modder Luv<-(¯`·.·´¯)-«
If my mod is a Must Have! or you like it enough to toss me a couple smackaroos, please click this button and send me a donation to help me keep the lights on so I can keep modding!
[ko-fi.com]

★·.·´¯`·.·★ About the Author ★·.·´¯`·.·★
SheiFoxy (she/they) :coolslime:

Hope you enjoy!~
20 Comments
Talvarr 22 Jan @ 7:14am 
1.5?
тетеря, блин 22 Apr, 2024 @ 8:14am 
1.5? 🙏
StarlightSovereign  [author] 13 Nov, 2022 @ 5:51pm 
Updated to 1.4 Let me know if you have any errors. I didn't have time to thoroughly test, but no problems so far as I can tell. Should be good to go! Thank you to the community for your continued support! Your contributions help me keep modding, and have severely helped my family in a time of need. :astar:
StarlightSovereign  [author] 11 Nov, 2022 @ 10:38pm 
All my mods are being updated this month. See Grim Reality comments for more details. :)
Daniel95818 10 Nov, 2022 @ 11:48pm 
1.4?
StarlightSovereign  [author] 11 Sep, 2021 @ 11:08am 
Uhhhhh oops. I totally forgot about these comments.
Yeah I forgot to rename the doc. The mod is fixed and updated to 1.3.
Ya'll enjoy :FunnyFoxy:
denil380 18 Jul, 2021 @ 2:49am 
Damn it! Your error is an easy fix! Why would you put text file instead of xml? Here me a script kiddie.
shakeyourbunny 25 Dec, 2020 @ 12:38am 
Reason for the error @wapachoo is that there are no .xml files in the mod, just *.txt. I guess @SheiFoxy forgot to rename theme appropriately.

After renaming them, the mod should work.
StarlightSovereign  [author] 30 Aug, 2020 @ 12:03am 
1.2 up. Let me know if there's any issues.
wapachoo 14 Jul, 2020 @ 6:51pm 
appears not to be functioning with error in log as follows:
Mod Conduits Don't Burn did not load any content. Following load folders were used:
[x]\steam\steamapps\workshop\content\294100\1558668916\1.1
[x]\steam\steamapps\workshop\content\294100\1558668916
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__13_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?-1681825152::Update_Patch1>(Root)
Verse.Root_Entry:Update()