Aggressors: Ancient Rome

Aggressors: Ancient Rome

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Sengoku Mod
   
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Type: Mods
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87.796 MB
20 dec 2018 om 1:31
11 jan 2019 om 5:11
3 wijzigingsnotities (weergeven)

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Sengoku Mod

Omschrijving
Sengoku mod required to playing the Sengoku Japan1560 scenario.
7 opmerkingen
Hans Lemurson 2 sep 2019 om 20:58 
Great work on the mod and scenario!

One small error I noticed is that one of the units is called "mobile Ashigaru", whereas every other unit type has their name Capitalized. Should be changed to "Mobile Ashigaru".

I only care because it was my faction's starting unit, and so I have to keep staring at the inconsistency.
easytarget 13 apr 2019 om 15:08 
Started this one twice today as shimazu just on medium difficulty, got attacked by everyone around me, all of which were capable of recruiting more units than me it would appear, like way more. I started with this clan because they're located at the ass end of the island so I'd only have one front to fight from and it turned into a war with 4 other clans anyway. Not feeling this one so far.
easytarget 13 apr 2019 om 13:42 
Just loaded this one as my next campaign....
Pavel-Ku  [ontwikkelaar] 9 jan 2019 om 4:56 
If you are not sure how to do it, please let me know Hiro
Pavel-Ku  [ontwikkelaar] 9 jan 2019 om 4:56 
Random maps are possible for mods if mods do not mess up with terrains too much. This mod should work with random maps
Hiro  [auteur] 4 jan 2019 om 5:37 
I think unfortunately random map support is basically not available for mods.
If I recall correctly, It would need some editting in the main game config file.
ArchFlameAx7 3 jan 2019 om 11:46 
is random map support planed this mod looks really awsome