Medieval Engineers

Medieval Engineers

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(0.7) Medium Steam Locomotive (Rail Engine)
   
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Type: Blueprint
Version: 0.7
Blueprint Categories: Modded
File Size
Posted
Updated
1.206 MB
28 Dec, 2018 @ 2:43am
5 Apr, 2019 @ 9:12am
2 Change Notes ( view )

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(0.7) Medium Steam Locomotive (Rail Engine)

In 1 collection by Xaerthus
(0.7) Legacy Locomotive Collection
17 items
Description
Update 2019-04-05:
Restored functionality in 0.7.

IMPORTANT!

This is a legacy blueprint of one of the first locomotives i have ever built. It is here mainly to not mess with peoples subscriptions. It works, but there are much better designs now. You can find them in this collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1692456187

If you are looking for various rail cars, you can find them here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1691687874

Please join our discord dedicated to engineering discussions in ME:
https://discord.gg/VUMmkQe


*******************************************************************************************************************

A smaller version of my Heavy Locomotive (look there for details):

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1603674360

It is essentially one half of the heavy locomotive: it can pull half the load (~80 tonns @ 5 degrees) but also uses half the fuel.
Best for your everyday use when you happen to not have to pull over a hundred cars of logs (but only about 60).

How to setup:

1. Place blueprint over a straight piece of track and fire up the engines, that's all.

Useful tips:

- If you experience wheel slips, try throttling down a little until the wheels catch on the rail again. It is especially important when going uphill, because extended wheel slipping may slow you down and eventually stop your train and make it unable to move, no matter how much throttle you give it. In that case you may need to back off a little and gain some momentum before trying again (just like real life).

- If the previous point does not help, you may need to further weight down your locomotive. From the tests i have done, the heaviest weighting you need (to pull 80t) is 2-3t in each of the two weighting chests. But remember, this is a tradeoff. The more you weight down the locomotive, the more it can pull without slipping, but the slower it will go.

- If you experience some clanging noises and/or occasional jumps/wiggling of the driving unit, do not worry. These are normal occurences while operating. Nothing should go wrong (even in multiplayer) up to 80-90 km/h unless you do something really stupid like run into a 25 deg curve with 70 km/h or go with 40 km/h into a wall.

- You may notice, the engine has no brakes. Normally you don't need them because of its own driving resistance. Just throttle down a bit and it should naturally slow down. If that doesn't happen though, you can just throttle in the opposite direction (just like the propeller engines). It works amazingly well.


And lastly, big thanks to all amazing mod creators who made this stuff even possible, especially Equinox, Peaceman, Wolfgar7474 and C3ntron.

8 Comments
GeoGent 29 May, 2019 @ 5:17pm 
THANKS
Xaerthus  [author] 29 May, 2019 @ 4:52pm 
@GeoGent You can use mouse scroll while holding Ctrl to adjust the distance at which the blueprint will appear. Same goes for placing regular blocks.
GeoGent 29 May, 2019 @ 4:35pm 
how do i spawn blue print with out the blue print spawning a mile away
Xaerthus  [author] 13 Apr, 2019 @ 6:52pm 
Sadly i cannot edit tags in blueprints that are already uploaded. I would have to reupload it and there is no point, as this is an old design anyway.
Dr Fraud 8 Apr, 2019 @ 2:48pm 
You may want to add more tags beyond "Modded" so it shows up under "Transport"
Xaerthus  [author] 5 Apr, 2019 @ 9:29am 
The locomotive has been updated to 0.7. Most of its technology is now heavily outdated, but it works again.
Space_Voyager30 3 Jan, 2019 @ 1:51am 
The Bombard Cannon
Slye_Fox 2 Jan, 2019 @ 2:54pm 
What mod are those wheels from?