Cities: Skylines

Cities: Skylines

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Bulldoze It!
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113.664 KB
18 jan 2019 om 2:18
23 mei 2023 om 7:08
10 wijzigingsnotities (weergeven)

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Bulldoze It!

Omschrijving
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats)

This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded.

NEW IN 1.8
- Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats).
NEW IN 1.7
- Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport).

Several other mods exist with similar functionality but none with the same configurability and performance. In this mod it can be configured whether abandoned, burned down, collapsed or flooded residential, industrial, commercial and offices buildings should be automatically bulldozed and also in which interval and even how many buildings per interval. It is also possible to preserve historical buildings and to ignore search for survivors by a disaster response unit before bulldozing.

It is also possible to execute bulldozing only once using key mappings.

Even further both specific counters and accumulated statistics about how many buildings are automatically bulldozed can be shown in the info panel.

Be aware that only residential, industrial, commercial and offices are bulldozed. Other buildings, that can normally be rebuilt, will not be bulldozed.

Thank you to the amazing modding community and especially SamsamTS, TPB, boformer and BloodyPenguin for releasing the source code of their great mods so we can all be inspired.

Instructions
Subscribe to the mod and choose in-game whether abandoned, burned down, collapsed or flooded residential, industrial, commercial and offices buildings should be automatically bulldozed. Per default all such buildings are bulldozed.

In options, it is possible to decide in which interval the automatic bulldozing should occur and how many buildings per interval. It is further possible to preserve historical buildings and also to ignore search for survivors by a disaster response unit before bulldozing.

If you want one-time execution of bulldozing, use the following key mapping(s) when clicking buttons:

Use LEFT SHIFT for one-time execution of bulldozing in the next cycle with maximum buildings limitation.

Use LEFT SHIFT + LEFT CTRL for one-time execution of bulldozing in the next cycle without maximum buildings limitation.

You will notice a little clock on the button while waiting for the next cycle.

Compatibility
This mod does not use any detour, patching, replacing or decorating technique and it does not alter game save files in any way and can be disabled or unsubscribed safely at any time.

Known issues
  • None

Source code
The source code is available here[github.com]

Thank you for:
  • rating this mod
  • being generous and supporting my work with a donation[paypal.me]
  • leaving your comments, impressions and ideas below

[paypal.me]
Populaire discussies Alles weergeven (5)
7
23 jun 2023 om 16:58
How can I download?
BeTas
4
27 jun 2023 om 5:53
Is it In?
BluJ
3
6 apr 2021 om 11:31
Bulldoze It Mod "Info Panel" Overlapping with Other Mod
M.S.Referee
444 opmerkingen
Ichinin 6 aug om 2:53 
I don't know what TF other people are doing, but this mod works flawlessly for me in 2025. Just cleared out 500+ houses that had felled victim of a cut power cable that devastated 3 large neighbourhoods.
Are Ycu Haoking? 21 jun om 6:53 
Came back in 2025 I have 81-tile mod not sure if it's related this mod does NOT work abandoned houses keep piling up. Much appreciated for automatizing the tedious bulldoze. Looking forward for a new update.
Drora 20 jun om 11:08 
Crashed my game trying to enable this mod in Content Manager :(
qbn 19 mei om 16:52 
not working here either, was at the start of my map, stopped at some point :(. Removed all other mods and still no luck
not working atm
billy 18 mrt om 19:02 
Works as of this post. Subscribe, save your progress, relaunch game to main menu, open content manager, click mods, toggle Bulldoze It! to On (blue box).

Bulldoze menu expands, you can toggle each type of bulldoze on/off and it triggers at the end of every day. The number above each bulldoze is the total # of buildings destroyed by the feature.
Onyx 9 feb om 23:03 
This still works kind of, FYI Cities Skylines Community, Remember to ALWAYS put in the comments ( help and let people know ) of your favorite mods to say it still works, and make sure to push for updates from the creators! Keep Cities Skylines 1 great!
td-racing 27 dec 2024 om 14:26 
Worked Great!!!! Thanks!
Blondie 22 sep 2024 om 20:07 
Nothing being removed. Clicking left shift and also left shift and left crtl ?
KyL1nyu_ 1 sep 2024 om 19:46 
Still works nice mod:steamthumbsup: