Arma 3
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C.O.R.E -- Start & Player Options
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
57.587 MB
6 Apr, 2019 @ 4:51pm
30 May @ 12:00pm
71 Change Notes ( view )

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C.O.R.E -- Start & Player Options

Description
C.O.R.E - Custom Options, Ops Center, Role-Play, & Environment

// TUTORIAL :
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1705508237/5506189390969927678/


// INTRODUCTION :
Spec-Ops, Black-Ops, You-Were-Never-Here-Ops.....
Deep behind enemy lines, in the most dangerous countries in the world.....

Zero Dark Zero is the Mega-Pack of my ArmA: Systems, Units, Modules, Scripts, Equipment, etc. The full pack consists of CORE, SCAR, LEAP, FROGS, etc., now each with its own Workshop Page. Modules are found in "Systems" in the Eden Editor. This is C.O.R.E ONLY.

1. Open Editor, Place Modules
2. Double-Click to Open
3. Hover Over for Tool-Tip Info

WORK-IN-PROGRESS. This is a HUGE Project of numerous things we use for our weekend games, released to the public. DOCUMENTATION, UPDATE NOTES, ETC., WILL BE LIMITED.


// ADDON FILES :
zdz_core.pbo
zdz_playermenu.pbo
zdz_ui_ammo.pbo
zdz_ui_reload.pbo



// KEYBINDING:
Player Menu -- SHIFT + D


// FORUMS :
Support & Discussion - Forums HERE[forums.bohemia.net]

[www.paypal.me]


// NOTES :
Documentation, Compositions, Notes, etc. can be found in the download folders and/or the BIS Forums. Its currently very lacking and several features are not available to the general public. If you have any issues, bugs, requests, or comments, please use the official BIS ArmA 3 Forums.

This project is quite large and there are numerous hidden gems and other obscured or nebulous features. Some things are also experimental. The best things are on the horizon, and full documentation will likely be reserved closer to a more polished finished version.

Feel free to REMOVE any .pbo files from the package if you are having issues, or they are overriding some default game settings you still want to use.

Arma Public License – No Derivatives




"Explosive Alarm Clock. Guaranteed to never wake up anyone who uses it."
– Q (James Bond, License to Kill)
Popular Discussions View All (2)
1
11 Jan, 2023 @ 9:50pm
Example/Misc Compositions -- HERE !
R. Von Quest
0
17 Apr, 2021 @ 5:29am
Example Setup and Notes -- HERE !
R. Von Quest
502 Comments
Kayien 6 Apr @ 11:32am 
Thank you for continuing to work on this POTENTIAL project! It has so much potential it's crazy! If you need help, do not hesitate to comment to support you in whatever way is necessary. Thanks again! I still don't know how to use the EoD module and I think it is the part that needs a little love, but without pressure, continue contributing to this work, everyone in the community appreciates it a lot.
R. Von Quest  [author] 4 Apr @ 1:50pm 
UPDATE - added a MP version of the Damage EFX option. The current version only works in Single Player. Select the setting in the Module. The New Multiplayer version is slightly different and works in both SP and MP.
R. Von Quest  [author] 13 Mar @ 9:35pm 
UPDATE - fixed spelling of Repel to Rappel, for rappelling out of the MH-9 Littlebird.
R. Von Quest  [author] 6 Mar @ 3:17pm 
UPDATED - the Tutorial Download to reflect the current state of this project.
R. Von Quest  [author] 19 Jan @ 9:11pm 
Thanks!
Yup, yup... Don't work much on it anymore. Mostly teaks and polish. I have several more updates, just haven't had the time to pack and upload the latest batch. If anyone has any requests or bugs noticed, let me know.
Kayien 19 Jan @ 9:06am 
Hi Mr Von hope all is well. i really wich you are continues working in this project! a lot potencial!
R. Von Quest  [author] 8 Nov, 2024 @ 10:09pm 
Yup, they work with all addons. Just Copy/Paste the classnames from any mod. These projects are meant to be flexible. Just plug in your own factions, and settings.
CorporateEddy17 8 Nov, 2024 @ 3:05pm 
Hello, kind if late question but can I use your modules with different faction mods?
R. Von Quest  [author] 31 Oct, 2024 @ 12:26am 
UPDATE - re-packed, and re-signed to fix dedicated server signature issue.
R. Von Quest  [author] 24 Oct, 2024 @ 12:08pm 
UPDATE - all projects should be upgraded for all screen resolutions. Did not test for 4k or higher (not recommended). Fixed a few minor typos, etc. Let me know if you are having any issues with any other projects.