Arma 3
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JNS Jungle Flats
   
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Data Type: Mod
Mod Type: Terrain
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16.197 MB
2019년 7월 2일 오전 4시 07분
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JNS Jungle Flats

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this is a HUGE flat terrain with a jungle Grass ground cover usefull for custom mission/terrain planning
댓글 28
Jones.S [48MI]  [작성자] 2022년 3월 30일 오후 12시 36분 
@XallZall
I use PBO project from Mikero it Packs the HPP files into Main config on pack so i do Recomend Seprate Files
XallZall 2022년 3월 29일 오후 2시 02분 
@Jones.S [48MI]

Thanks man, I got it!
I used the PBO Manager to get a hold of your config.cpp I see why I was unable to find the plants that were used before.

I have used a different method of including the cfgSurfaces.hpp, and Clutter.hpp, you had them all just in the config.cpp I didnt even know that this was a viable way to go about it.

You method is way better, considering how path sensitive things are.

Sweet, now I can build a jungle with a similar ground texture and plants.

If I do end up uploading the map/mission, something I never do generally, but in case I do, I will credit you since its really based of your work here.

Thanks again Jones, you have no idea how much trouble you sparred me.
I wish you a good day, or evening and thanks again :)
Jones.S [48MI]  [작성자] 2022년 3월 29일 오후 1시 19분 
@XallZall
"P:\a3\Map_Tanoabuka\config.cpp"
Line 2310 class clutter
line 3232 class GdtGrassTall: Default
I think i used default Tanoa Groups they can be Found in that file at those Lines
if you need anymore help i have a discord here
https://discord.gg/T6gHvxSt
XallZall 2022년 3월 29일 오전 8시 49분 
@Jones.S [48MI]
I managed to get the ground texture.
But am having a difficult time finding the plants you used.

Do you happen to remember the Grass / Plants that you used and their probability to spawn?

An example of what I mean is stuff like this (in the cfgCutter)

a3\plants_f\clutter\c_GrassTall.p3d
XallZall 2022년 3월 29일 오전 8시 34분 
Thanks a million Jones!
I really was not expecting an answer or that you remembered so this really made my day. :)

:praisesun:
Jones.S [48MI]  [작성자] 2022년 3월 29일 오전 3시 27분 
@XallZall all clutter and textures are from APEX files them self
a3\Map_Data_Exp
XallZall 2022년 3월 28일 오후 9시 42분 
Hey Jones, loving the map, I have a question, what did you use to create the clutter?
And the ground texture? Would love to recreate it in a map I am working on myself.
The ground is very well made for such jungle settings.
BlueHaze501 2021년 9월 24일 오후 3시 36분 
there is no grass anymore
Graf Pestschatten 2021년 5월 29일 오전 2시 15분 
Could you make a version of this with just the livonia ground texture and without jungle plants? I think this could be something really helpful for various reasons.
Predator14 2021년 5월 11일 오전 7시 46분 
The distance of the grass is not high enough even when one and in ulter, watch to increase it