Space Engineers

Space Engineers

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AQD - Vanilla Ore Distribution
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Type: Mod
Mod category: Planet, Other
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669.196 KB
2019년 8월 26일 오전 6시 59분
2022년 1월 17일 오전 10시 44분
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AQD - Vanilla Ore Distribution

enenra님의 2 모음집
AQD - A Quantum of Depth
아이템 26개
Shipbreakers: Hardcore Survival and Salvage
아이템 49개
설명
Current version: 1.3
Please refer to the changelog for patch notes.


This mod changes ore deposits on planets to be further below the surface but also much larger. It further also changes ore distribution: Now certain ores can only be found on specific planets, and what resources can be found in asteroids is greatly reduced.

AQD - A Quantum of Depth is a project of mine, encompassing multiple small and larger mods aimed at improving the gameplay experience and eventually overhauling larger parts of the game:






Planet ore deposits
Ore deposits on planets have been altered. They are much, much larger than in vanilla but have also largely been moved further down into the ground. As a result, it is much more worth to build permanent mining outposts.

Ore depth is determined by their "tier":
  • Tier 1: Iron, Nickel, Silicon - 50-300m
  • Tier 2: Cobalt, Magnesium, Silver - 200-800m
  • Tier 3: Gold, Platinum, Uranium - 400-1000m
Lower tier ores may still appear at lower depths, however.

Ore distribution
Ore distribution has been altered significantly. The goal is to add a reason to visit all planets, which is achieved by distributing ores over the different planets. The distribution is designed with a start on the earthlike planet in mind, but with the economy update you may be able to make any planet work - or even a space start.

Ore
Earthlike, Triton, Pertram
Moon
Mars
Europa
Alien
Titan
Asteroids
Iron
Nickel
Silicon
Cobalt
Magnesium
Silver
Gold
Uranium
Platinum

[discord.gg]
[github.com]


  • I recommend using AQD - Planetary Respawn Rovers together with this mod. It will allow you to more easily start out in a good spot close to the now harder to reach ore deposits.
  • As of patch 1.1 this mod does not directly edit the vanilla planets anymore. As a result, it is compatible with other mods changing the vanilla planets.


  • This mod is inspired by Chrido's (Scarce Resources) as well as Ghost722nd's (DeepOres) mods. I really liked their ideas but wanted to make some changes that better suited my vision for how it should be set up. Hence this mod.
  • Meridius_IX / Lucas - For writing the base script, with which the ore remapping is implemented.

인기 토론 모두 보기(2)
8
2019년 11월 29일 오후 1시 26분
Log Errors
Ufol
0
2024년 1월 4일 오전 1시 02분
Question
Ancalagon
댓글 329
enenra  [작성자] 2025년 7월 26일 오전 9시 32분 
No idea then. Cannot reproduce it and my code only runs once on game load. Also would probably get more reports if it was a general issue.
JamailKamali 2025년 7월 26일 오전 8시 52분 
Yes
enenra  [작성자] 2025년 7월 26일 오전 3시 28분 
Does this still happen with only this mod installed?
JamailKamali 2025년 7월 26일 오전 12시 43분 
Have have a couple deposits that seem to jump around. On Alien one Uranium deposit that moves between two locations about 60 meters apart. Always between the exact same two locations (Where I've dug in the two locations remain, so can tell accurately.)

Added one line of logging (shown below) and seems to be running correctly at the right time. Seems as if it sometimes regens with same seed and different table.

Any suggestions where to dig for more understanding so I can debug it? Any insight you've gained on triggers for deposit mapping to voxels would be appreciated. Is there is a mid-game de/respawn anytime?

Thanks for any insight you can spare and if not I'll keep digging.

var oreList = new List<MyPlanetOreMapping>(planet.OreMappings.ToList());
MyLog.Default.Info($"Vanilla Ore Distribution is remapping {planet.Id.SubtypeName}.");
if (planet.Id.SubtypeName == "EarthLike")
Butija 2025년 7월 23일 오후 5시 12분 
How to disable the auto-gather ores that you mine?
JamailKamali 2025년 7월 22일 오후 11시 53분 
Hmmm...Magnesium is at ~430 so something seems to be working. Will try redownloading. Sry to add FUD to the messages.
enenra  [작성자] 2025년 7월 22일 오후 11시 51분 
There are no logs, the mod is very simple. The issue is likely a corrupted download from steam.
https://spaceengineers.wiki.gg/wiki/Fixing_Download_Corruption
enenra  [작성자] 2025년 7월 22일 오후 10시 27분 
mods that just increase ore detector ranges are not reliable because it often breaks the detection. use something like Draygo's seismic survey scanner instead.
JamailKamali 2025년 7월 22일 오후 7시 28분 
Just reached Alien for first time and seems like there are no underground ore deposits. With modded 1.2k detector, only finding boulders.
enenra  [작성자] 2025년 7월 20일 오후 10시 43분 
Planets have not been updated since in the base game. No known issues right now.