RimWorld

RimWorld

1,515 ratings
Armor Racks
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.149 MB
29 Sep, 2019 @ 3:55am
11 Jul @ 11:17pm
23 Change Notes ( view )

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Armor Racks

Description
NOTE: this mod is largely obsoleted by the Odyssey expansion and is thus in maintenance mode.

Adds a variety of armor racks that help you store and equip your armor in a better way.

At the moment there are 3 types of armor racks:
- Vanilla rack that stores equipment and provides slightly faster equip time
- Mechanized rack that dramatically improves equip time (requires Microelectronics and own research)
- Mending rack that also slowly repairs things it stores (requires Fabrication and own research)

Check out mod settings for some helpful options.
Thanks to Crudbone for donating the textures for the racks.
Thanks to WeAI for the Simplified Chinese translation.

How to use
1. Build a rack, configure it via Storage tab, wait for colonists to haul things to it
2. Assign it a colonist via Set Owner dialog
3. Oh ♥♥♥♥ it's a raid! Draft your colonist and use the Equip from rack command. Your colonist will run to their rack and grab the items from it
4. Once it's over, use the Transfer to rack command (selected automatically after Equip or manually by rightclick) to put the items back

Mod compatibility
Should be safe to add to, or remove from existing saves.
Should work fine with multiplayer mod.
Should be compatible with custom races based on Humanoid Alien Races 2.0.

FAQ
Q: Colonists haul things to a rack, but won't haul things from it, is this a bug?
A: Not a bug, armor racks work based on container logic from base game, and things inside containers are not haulable (grave is an example of a container)
--
Q: Items on the racks are not visible / do not count towards 'do until X' crafting settings, is this a bug?
A: No, see above
--
Q: Colonists start removing the equipment they got from racks when undrafted, what to do?
A: Mod settings has an option for racks to set apparel as forced, this probably would help
--
Q: Racks don't work properly with [HAR-based alien race mod], please fix?
A: Please ask that mod's author for a compatibility patch. Most likeky they have overriden something from BasePawn in their custom defs.

Known bugs
- Loading caravans with racks that have equipment on them causes heavy lag and lots of errors. Unload equipment from the racks first
- Ammo from Combat Extended disappears when added to a rack

Other
I made this mod for my own use but decided to publish it in case someone else needs it. If you find any bugs or have a suggestion feel free to leave a comment or make a thread.
You can get the source code from Github[github.com] or from the mod's Steam folder. You are free to use it in your own mods as long as you credit my work.
Popular Discussions View All (9)
16
9 Nov, 2023 @ 7:27am
Bug report
man_of_belief
13
16 Feb @ 11:45pm
Suggestions/Requests
Senacharim
3
7 May, 2024 @ 3:13am
Set owner dialog broken when a pawn is in cryptosleep casket
jzr
644 Comments
VZaron 1 hour ago 
"I might make a separate mod that improves outfit stands and leave this one as is" That would be awesome
khamenman  [author] 18 hours ago 
I might make a separate mod that improves outfit stands and leave this one as is, I think it would be less confusing this way
Will look more into on it on the weekend
Just like how Kryth says the DLC armour rack has pretty basic settings would be better to instead make this mod an "Expanded" version and give the basic armor rack in the dlc have the same UI as this mod.
Kryth 13 Jul @ 7:13am 
From what I've interacted with the Odyssey DLC, this mod isnt entirely outdone by the DLCs outfit stand

Any plans to update the Odysseys outfit stand to work similar to yours?

For those that dont know, the outfit stand on the DLC while doing some things better like allowing pawns to remove things on the stand, doesnt have the other features this one has like with assigning a stand to a pawn and an option to tell them to switch(would be handy for space), and the mending and mechanized racks
AlexJones1776 13 Jul @ 1:03am 
o7
Rusturion 12 Jul @ 4:08pm 
Doesn't sound like this mod is mostly obsolete at all. Thank you for updating!
mocha 12 Jul @ 12:17pm 
Thanks for keeping the mod updated :steamthumbsup:
The one from the DLC is very basic and is missing all the cool features from Armor Racks.
Gentleman2020 12 Jul @ 7:32am 
o7
Futstub 12 Jul @ 7:29am 
o7
natknut 12 Jul @ 6:44am 
PRAISE BE THE RACK!