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回報翻譯問題
No, that's fine, if it is the question of how that looks later with people walking through those parked cars, then let's leave it and see maybe there will be CS 2 at some point that would allow that looking better.
I will try look into that designing... including making mesh and textures (that's for buildings usually)... i just never found a good source to learn off it. Will get there sometime :)
Making a road go both ways is pretty simple, it's just a matter of adding lanes. Parking is also considered a type of lane. Just need to add lanes. The challenge is to squeeze everything inside 1U and still look normal.
If you want to make a regular road with extra pavement, your 3D mesh needs to be sized correctly for it, and u need to draw the space as pavement.
I just wondered - I've tried that before, doing it myself in asset editor but failed, there was such tiny road like this but for all cars and i wanted to do the same - couldn't come up with an idea how to do it (that assets was not quite available as a seperate road, it was altogether with other roads in network extension, and i couldn't find it to learn how to make it).
Do you know if it's possible to make this tiny road with parking space on both sides or at least one, even if it's a both ways road?
I certainly am going to try it again a bit later, using your asset as a template (as now i have one).
And I also wondered if there's a way of creating just any of the regular roads (those in game) but with a lot wider pavements. If you know anything about it obviously.