Transport Fever 2

Transport Fever 2

41 ratings
Distant industries
   
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Misc: Script Mod
File Size
Posted
257.533 KB
7 Nov, 2019 @ 11:42am
1 Change Note ( view )

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Distant industries

Description
(WIP) Changes the spawning algorithm for industries:
* raw resource spawn far from towns and in clusters
* more refined products spawn closer to cities and clusters toghether
* chains tend to be longer (more distance between inputs and outputs)
Popular Discussions View All (1)
0
12 Dec, 2019 @ 12:02pm
A little confusing . . .
Zigamus
3 Comments
briansyston 16 Jul, 2022 @ 9:12am 
Or turn the spawning off as it ruins the game !
NanoCE 14 Jan, 2020 @ 6:56pm 
Larger maps (megalomaniac and the like) break this mod. Im not sure what algorithms you are using but its ooks like your making the distance between chain industries. If I could suggest putting a max on that. It would save the larger maps.
Nartur Arkano 11 Dec, 2019 @ 5:48pm 
I don't know if the fact that I'm running megalomaniac maps is having something to do with this, but from what I'm seeing the raw resources are spawning at completely different ends of the map from the refinement facilities. I don't know the variables or accepted values well enough to modify the mod, but can you use floating point values to determine attraction between resources?