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I already uploaded it for the Type 56 and SKS
The bayonet has infinite ammo, and when you swap weapons the game still thinks you had infinite, even if you have 0. The reload animations are set to play if you have 0 or over 0 bullets left, and infinite is not considered a number by the game (as in reality it's -1).
I think i found a solution but it's gonna take some time to add it to every weapon