Transport Fever 2

Transport Fever 2

138 평점
British Water Tower Building
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Asset: Track Asset
태그: Asset, British, uk, gwr, lner, lms, sr, jkmods
파일 크기
게시일
업데이트일
10.784 MB
2019년 12월 16일 오후 1시 31분
2024년 6월 8일 오전 9시 31분
업데이트 노트 4개 (보기)

다운로드 위해 구독하기
British Water Tower Building

JK님의 1 모음집
JK's GWR & British TpF2 Mods
아이템 31개
설명
British Water Tower Building. A steam era brick/stone building with a water tank on top. Many variations can be created from this mod's options and utilisation of the game's own textures. Most options can be set to Auto for randomisation.

6 liveries are Grey, Green, Black, GWR, Green & White and Red & White.

4 materials for the base. All credit for these material textures to Urban Games.

Variable length, depth and height.

The options can changed after the building has been placed, by clicking on it.

Available: Always
댓글 9
JK  [작성자] 2024년 6월 8일 오전 9시 38분 
@FS4472DAN - Thanks. I've fixed and updated this now. (Any already placed instances with the issue should be fixable by opening the asset's settings and making a change, so it remakes it using the updated code.)
2999 Lady Of Legend 2024년 6월 7일 오후 12시 07분 
Nice, one bug though is that if you scale it down, when both doors are enabled, then one door will be freestanding. Great mod and liverys though!
Wicked Muppet 2019년 12월 17일 오전 11시 01분 
Thanks a lot mate!
JK  [작성자] 2019년 12월 17일 오전 10시 24분 
UPDATED - Fixed 'z global' crash when Debug Mode wasn't enabled.
JK  [작성자] 2019년 12월 17일 오전 9시 52분 
@II-6thLA(A)Pvt.Wicked Muppet - Thanks.
I've found that the quick temporary way to resolve it is to turn on Debug mode (which is why I never got the error). For some reason it works fine with that on. The same code works fine in TpF1 with and without Debug mode on. So this may be a TpF2 bug, or could be different behaviour by design. I'll investigate further...
Oldhip 2019년 12월 17일 오전 4시 14분 
I am sure you will sort it out, thanks for your efforts, I get it from game start 1850 in all environments.
Wicked Muppet 2019년 12월 17일 오전 2시 25분 
This is the error i'm getting:

res/scripts/init.lua:64:creating globals by assignment is not allowed (variable was z)
Did you forget to add 'local' before your variable?
Stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): _newindex
JK  [작성자] 2019년 12월 17일 오전 12시 56분 
Sorry to anyone getting crashes. I've briefly looked this morning, and haven't been able to replicate it so far. If you can let me know any error message it shows or relevant errors from the stdout.txt error log that may help. Also if you're using Linux/Mac. And what game year and map environment, which could affect it. Thanks. I'll be looking into it again tonight.
Oldhip 2019년 12월 16일 오후 4시 25분 
This causes game crash as soon as I open the misc. menu, added nothing else except this.