安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
If you want it more realistic, there are several mods in the workshop with real signals of several coutries ;)
Maybe this example will help to understand it:
For example in Germany there are (or were in the past) some situations where you see two semaphore wings on one and the same signal pylon. One pointing to the right and the other one to the left. In this case the machinist only considered the semaphore poitning to the right because the other one is only valid for trains driving in the opposite direction (for this trains it's obviously the right semaphore).
http://verschiedenes.zusi.de/dso/ne4mikro.jpg
Over 60%-70% of rail traffic in the world drives on the left. Goggle it.
Countries include: UK, France, Belgium, Ireland, Sweden, Switzerland, Italy, Australia, New Zealand, Japan, China, India, 90% of Africa and South America, SE Asia etc. So it should have been in the base game.
On left-hand traffic routes (for example in Switzerland) the signals are mostly left of the track