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[WIP] Fur and hide sets
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90.909 MB
7 jan, 2020 @ 13:28
8 jan, 2020 @ 8:50
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[WIP] Fur and hide sets

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Adds a few armors, for now in leather bench (free search after leather crafting).

Later could have it's own bench and use raw skins instead of leather.

2 armors, one with fur , other one a patchwork of leathers.
1 pants model with 5 variations.
2 shoes, 1 being a fur boots, other one feet wraps

Special thanks @Forks who made the title pic :)

If you wanna donate : https://paypal.me/arkhiel

Russian patch : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1978644143
44 kommentarer
Arkhiel  [skapare] 2 jun @ 15:53 
Yup no problem
Laughing Forest 1 jun @ 8:44 
Congrats on your mod mate. Would it be OK to include portions in some of my mod work? Assume it's ok based on past permission grants, but wanted to leave a note. Cheers
kjbrglt23 30 apr @ 8:40 
I fixed my black icon issue by using default material instead of two sided in the material settings
RO RO RO RO RO RO 3 nov, 2023 @ 9:07 
@Arkhiel Thank you very much
Arkhiel  [skapare] 3 nov, 2023 @ 8:56 
Yup^^
RO RO RO RO RO RO 2 nov, 2023 @ 19:48 
Hi Arkiel, you made a great mod and I really like it. Can I include it in my mod? I did a large-scale battle mod
KirrieD 27 nov, 2022 @ 22:59 
According to this system, of course, any of your updates will have to be transferred manually, but for me this is not a problem.
KirrieD 27 nov, 2022 @ 22:59 
I don't use mods in the Master Mod > Sub-mod bundle. I disassemble each mod, add and adapt it to the mod assembly.
Arkhiel  [skapare] 27 nov, 2022 @ 9:59 
Welp, as long as your credit.
I don't think you should do it with community part map it's already used a lot and could make conflict if i update it.
KirrieD 27 nov, 2022 @ 6:34 
If you allow me, I will add your mods to my project and change them, while when the build comes out, I will add you to the credits and drop a link to the original mods.