Arma 3
29 ratings
Illuminating Flares Module
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
31.562 KB
8 Feb, 2020 @ 9:47am
16 Feb, 2020 @ 6:42am
6 Change Notes ( view )

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Illuminating Flares Module

Description
The purpose of this module mod is to make missions at night a bit more exciting.
The main functionality of the module is to spawn random flares around the module position that illuminates the field. Feel free to mess around with the module settings.

N.B. The module is not tested in multiplayer

UPDATE:
A new module have been added. This module will enable the flares fired from the grenade launcher to have the illumination effect.
7 Comments
Jim 2 Jan, 2021 @ 4:39pm 
Whenever I use the Illuminating Flares module, the second flare ends up going to the corner of the map. Any help?
Daniel13579  [author] 19 Nov, 2020 @ 10:15am 
unfortunately not. I haven't figured out how to implement the module in zeus.
Yo Gabba Gabba! 19 Nov, 2020 @ 7:08am 
Is this available in Zeus? I'd like to fire up dynamic recon ops, open Zeus, set the flares and then resume the mission, rather than trying to make my own missions in the editor.
Guy. 3 Nov, 2020 @ 11:32pm 
currently re-enacting the city scene in 1917
PrinceofPinoys 27 Jun, 2020 @ 11:27pm 
its not really multiplayer compatible as it spawns in a flare for each player on the server.
correyvola 11 Feb, 2020 @ 5:03am 
Great mod
Arcticc_ 9 Feb, 2020 @ 11:03pm 
Im gonna take a guess you watched 1917