Transport Fever 2

Transport Fever 2

464 ratings
Tracks × Retaining Walls
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Scenario: Europe
Track/Street: Track, Street, Bridge
File Size
Posted
Updated
8.509 MB
14 Feb, 2020 @ 5:13pm
23 Sep, 2024 @ 1:04am
6 Change Notes ( view )

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Tracks × Retaining Walls

In 1 collection by Enzojz
TpF2 Infrastructure from Enzojz
17 items
Description
A set of bridge help you build tracks with retaining walls under it.
* Shader Enhancement mod is required by this mod to make a correct rendering.

Changelog:
1.2
- Support to abutment
1.1
- Skeleton support
- Half bridge fix
- Switch spot fix
Popular Discussions View All (5)
0
21 May, 2023 @ 5:18am
Please also add variant "with fence" for the brick version
GordonDry
0
24 Jul, 2021 @ 3:41am
Please add LODs for more performance.
GordonDry
0
9 Jun, 2021 @ 7:42am
Half retaining wall always on same side
GordonDry
77 Comments
Aruna 4 Feb @ 2:40pm 
Will there possibly be an asset version so you can custom build with your textures?
Black Swan 4 Oct, 2024 @ 2:29pm 
Thank you very much.
Enzojz  [author] 1 Oct, 2024 @ 11:47am 
@Black Swan I think normally most of mods should not get broken under the new version, except CommonAPI which is actually a binary hack of the game. My mods got break changes because the game integrated the shader enhancement mod under my request and dev's wish for running ultimate station on console.

The 1.2 version is here: https://github.com/Enzojz/track_x_retaining_walls_1/archive/f7f98a5e0250eda160c310599cd056ca1756fec0.zip
Black Swan 30 Sep, 2024 @ 10:34am 
I can't. There are a lot of mods that wont work with the new update. For now yours the only script mod that has been updated. So how do I get your mod to a former version?
Enzojz  [author] 30 Sep, 2024 @ 8:04am 
@Black Swan You need to update the game
Black Swan 27 Sep, 2024 @ 2:39pm 
what did you do in the last update? mod wont work any longer because of a "UV_MODE_WORLD" used in your material. how do I undo that change?
mmcomes2u 1 Aug, 2024 @ 4:57am 
super
Enzojz  [author] 17 May, 2022 @ 4:14pm 
@kijioijin Normally it should not, but you can have a try with 0hb and some bridge mods only to see if it works.
kido 16 May, 2022 @ 11:36pm 
@Enzojz Steam will automatically update mods. I don't know the reason, but seems like something is conflicting with 0hB, and only in the bridge selection menu.
Enzojz  [author] 16 May, 2022 @ 3:26pm 
@JuggernautOfWar @kijioijin I have tried here, it seems work without any problem. If it's an extension to existing bridge, the selection will be ignored, or have you the mod updated (there was an update for the game update)