Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
unfortunately your assumption is wrong. in fact many of the graphical changes can't be separated easily because they are connected to many other things. i did explain this very often in the past, but the comment section is too small for a proper explanation. if you are interested in the details feel free to contact me on the ACG discord server. regarding your question about ACG and 4.0 => ACG was not updated for this version and can't be used with 4.0 without encountering heavy bugs and maybe even crashes. so if you want to use ACG then i highly recommend to only use it with the game version that was last mentioned within the mod description i.e. 3.14
ACG is not a tiny mod, it's a huge mod project that requires to spend a huge amount of time to keep it updated properly and that also requires modders with knowledge about a lot of different topics. i don't know any potential custodian who would want to update this mod project and has the knowledge to do so and who also wants to spend the required time to do so (otherwise that person could have joined the ACG team as well already). This is not surprising in my opinion though, because like i said before it really take a huge amount of time to work on this mod project and there aren't that many modders with such deep knowledge about modding pdx games and those that are, are usually working on their own mod projects. we will see if i can come up with something in the future for stellaris. but so far i am busy with CK3 (and later EUV). so i can't promise anything for stellaris atm. i hope for your understanding
thank you so much! i appreciate your kind words and i am happy if you enjoyed ACG! :)