Space Engineers

Space Engineers

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Whip's Railgun Weapon Framework
   
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Type: Mod
Mod category: Script
File Size
Posted
Updated
231.495 KB
3 Mar, 2020 @ 5:29pm
4 Jun, 2023 @ 6:08pm
38 Change Notes ( view )

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Whip's Railgun Weapon Framework

In 1 collection by Whiplash141
Whip's Mods
15 items
Description
Description
This is a framework that mods can use to extend the functionality of the Revived Large Ship Railguns and Small Ship Railguns to other modded weapons.

A full guide will be out eventually once I finish testing and ironing out bugs when I stop procrastinating.


What the FAQ?
"Should I subscribe to this?"
No. This is for other mods to list as a dependency. Dependencies are automagically downloaded, so manually subscribing is not necessary.

"Will this use 'WeaponCore'?"
No for 2 reasons: (1) I like coding my own stuff and (2) this framework is designed to work as seamlessly as possible with in-game scripts without the need for mod specific code. As such, I have to do code gymnastics to make sure that all of the properties accessible to the in-game script API are not broken.

"Why make a framework?"
I don't want to have to update multiple mods when only the underlying core functionality changes. This removes the headache of patching stuff.

"What makes this framework special?
I specifically designed this framework to be easy to customize without needing to upload in a separate mod through the configuration file system it uses.

Author's Notes
Thanks to DarkStar for helping me figure out frameworkifying my mod :)
Popular Discussions View All (1)
35
2 Feb @ 6:56pm
PINNED: Bug Reports and Questions
Whiplash141
72 Comments
TK_Over50 15 Feb @ 3:31am 
Is there any way to find out which mod is loading this as a dependency (without unloading each mod I have) and reloading the game to check the logfile? That is ultra time-consuming.

This is the error:
mod_notice: Whip's Railgun Weapon Framework, in file: Unknown
Possible entity type script logic collision

I have about 5 of these.
Daniel_Nero_Drake 21 Sep, 2023 @ 3:44pm 
hello me once again i have used your framework for a new weapon mod once again im super thankfull for making this great framework so we dont have to rely on weaponcore for anti shield weapons
Whiplash141  [author] 5 Jul, 2023 @ 3:40pm 
If you are using weaponcore at all, weaponcore is the issue. It doesn't play nice with other weapon mods.
random Techpriest 5 Jul, 2023 @ 5:24am 
Getting an error message for this mod, saying that it ids not compatible. WeaponCore, I assume?
Whiplash141  [author] 24 Jun, 2023 @ 2:35pm 
Sounds like you are using weaponcore. That is completely incompatible with this framework.
Sirshartsalot 24 Jun, 2023 @ 6:21am 
The railguns are showing as a sorter controller not sure whats going on there.
Aunel 4 Jun, 2023 @ 5:34pm 
@Whiplash141 Oh- really? I just figured out how to use FileZilla to grab my savefile. Now however at least i'm able to start providing better information hopefully when more things get broken by Keen. I appreciate the work you're doing for us all who use your mods.
Whiplash141  [author] 4 Jun, 2023 @ 5:27pm 
Replicated and hopefully fixed. I loathe keen right now.
Aunel 4 Jun, 2023 @ 5:09pm 
@Whiplash141 the majority of the mods are the Modular Encounters factions. Energy shields, your framework, Seff's Oki-redux are the only two *weapon* mods in there. AIEnabled and hover engines. And it's a Nitrado server. Seff asked for a world save and i'm trying to find it for 'em.
Whiplash141  [author] 4 Jun, 2023 @ 3:29pm 
What other mods are in the world? Also single or multiplayer?