RimWorld

RimWorld

2,877 ratings
Dubs Performance Analyzer
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.947 MB
28 Mar, 2020 @ 12:19pm
16 Jul @ 6:36pm
32 Change Notes ( view )

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Dubs Performance Analyzer

In 1 collection by Dubwise
Dubs Mods
12 items
Description
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations!

Don't go witch hunting modders, join the discord to discuss and analyze instead

Wiki[github.com]

My Discord channel to talk about it: Discord[discord.gg]

Github[github.com]

[ko-fi.com]

[www.patreon.com]
Popular Discussions View All (3)
4
12 Jun @ 11:31pm
Failed to capture Harmony Ctor
qux
4
20 Apr, 2024 @ 12:52am
Error Log
Totsnuk
3
20 Jun, 2022 @ 8:01am
Error when trying to access mod settings while in game.
Panacea
649 Comments
Vectrix 19 Jul @ 5:15pm 
stupid question but what would i go to to see hediff tick rates for a pawn
Alu 18 Jul @ 5:34pm 
based on testing
1.6 is only a tiny bit slower than 1.5 was with all perf mods present

1.6 is significantly faster than 1.5 was at a vanilla level
Judge Dread 18 Jul @ 5:24pm 
Yeah. Without allot of the performnce mods we had in 1.5. 1.6 performance has overall been worse with modding.
kongkim 18 Jul @ 6:19am 
I have used the mod a few times, but I always think it's a bit hard to see what stands out unless you already know a lot about how the game runs.

Would it be possible to make a section that shows the things that stand out?
Those are using more resources and tick, etc., than the average of all the other or something like that. Think that would help people find heavy mods a lot easier, or have an idea what to look for.
Dubwise  [author] 13 Jul @ 1:25am 
pushed an update, maybe fixed
DEADSHOOT 12 Jul @ 11:34pm 
Due to the ReadingPolicyDatabase error, the mod is completely not working on 1.6
mystiq 8 Jul @ 5:59pm 
I have only two mods, this and Harmony. When I start RimWorld (1.6) I get two errors on the main menu:

1) ReflectionTypeLoadException getting types in assembly PerformanceAnalyzer.
2) Could not find a type named Analyzer.MainButton_Toggle.

When I try to load a save, the game works but the UI is unusable. The bar at the bottom is not there and I can't interact with any objects.
Dubwise  [author] 5 Jul @ 1:14pm 
updated to 1.6
Pedrowser 23 Jun @ 7:06am 
Just discovered two mods which were cousing 1.000+ ms delays, turned them off and my game is now running more fluid, this mod is a bless :steamhappy:
Lutho 21 Jun @ 6:42pm 
nah, not autosaves, its completely random, but only for 5-10 seconds and then its fine for a while. I've experimented with a few things like autosaving every 3 days instead of one, and it still does it.

I've turned on development mode and enabled verbose debugging and when the lag happens I've checked every pawn and its actions and there's no difference in how long their actions take. I'm wondering if its a driver issue now or similar. Performance its amazing otherwise which is why I'm so keen now to figure out wtf is going on...