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Ideally, though, it'd scale, so that it's +100 Edict Fund, -10% Upkeep, and then the +25% Agenda Speed, but then once the Mid Game Year hits it changes to give +100 more Edict Fund, and then another +200 Edict Fund after the Late/End Game Year hits. That migh be hard to program, though.
And anyway, I look forward to seeing a 4.0 version of this mod soon. 4.0 is fun, but the Perks aren't quite right, and the intended
Sorry for the nitpicking, for the next update, could you please add the "v" letter for the "supported_version" property in the descriptor? mod file for the next mod update? Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon.
You can also set "supported_version=v3.*" to avoid updating it for every minor version.
I've also reported this as a bug but so far no fix.
Yes, I added Mega-Engineering as a requirement. It's also one of the few advanced perks, requiring 4 other perks to be selected first (1 more than unmodded).
@Peter34
I suppose I can always buff it, if it's too low.
Asking because I saw some people talking about Unity-rushing Cosmogenesis and avoiding doing research until they built a Lathe.
This would make it a good companion perk for psionic ascension too and I like synergies between perks.